Историја ревизија

Аутор SHA1 Порука Датум
  emmaus 4a3ed0cec7 implemented ListDisplays пре 7 година
  ReinUsesLisp 1344a47c77 Blit framebuffer without shaders (#229) пре 7 година
  greggameplayer ed29982f9b Link BCAT:U & BCAT:A & BCAT:M & BCAT:S (#257) пре 7 година
  Ac_K ed075ae3cd Update ITimeZoneService.cs пре 7 година
  Rygnus 241b46540d Stub AppletOE UnlockExit (#279) пре 7 година
  ReinUsesLisp 5fe0bc584b Send data to OpenGL host without client-side copies (#285) пре 7 година
  emmauss 45bb24dbae fix extra space пре 7 година
  Thomas Guillemard c9fc52edb6 Fix SystemPathToSwitchPath platform issues and make sure to delete temporary NRO after sessions dispose (#293) пре 7 година
  emmauss 8b67297711 Added appveyor configuration file (#277) пре 7 година
  mailwl ee064a2fb8 .gitignore: ignore autogenerated launchSettings.json (#292) пре 7 година
  ReinUsesLisp cd203e98f2 Implement Geometry shaders (#280) пре 7 година
  Merry bdb6cbb435 AOpCodeTable: Speed up instruction decoding (#284) пре 7 година
  gdkchan 60f2198a1e Support deswizzle of sparse tiled textures and some frame buffer fixes (#275) пре 7 година
  Ac_K 8b685b12f0 Implement SvcWaitForAddress 0x34 (#289) пре 7 година
  Ac_K 6a69001aa2 Update IGeneralService.cs пре 7 година
  simonmkwii-dev 2795af038d Implement GetCurrentIpAddress() and stub GetCurrentNetworkProfile() (#271) пре 7 година
  LDj3SNuD fa5545aab8 Implement Ssubw_V and Usubw_V instructions. (#287) пре 7 година
  greggameplayer 120fe6b74a Implement BF10GF11RF11 TextureFormat (#246) пре 7 година
  greggameplayer 0a13900bc9 Implement Z24S8 TextureFormat (#247) пре 7 година
  emmauss 2236f4b2c3 Implement IFileSystem:CleanDirectoryRecursively (#283) пре 7 година
  gdkchan 98223b0e7d Fix wrong assignment and allow null FilePaths on Executable пре 7 година
  ReinUsesLisp 571848536b Implement some shader instructions (#252) пре 7 година
  Thomas Guillemard c2c765b30f hbabi: Implement argv (#272) пре 7 година
  gdkchan 5d698a7d8d Fix LDXP/LDAXP when Rt == Rn (#274) пре 7 година
  greggameplayer e71da4fb74 Implement BC6H_SF16 & BC6H_UF16 Texture Formats (#255) пре 7 година
  ReinUsesLisp 3e13b40b35 Add config key to dump shaders in local directory (#265) пре 7 година
  LDj3SNuD 063fae50fe Fix EmitHighNarrow(), EmitSaturatingNarrowOp() when Rd == Rn || Rd == Rm (& Part != 0). Optimization of EmitVectorTranspose(), EmitVectorUnzip(), EmitVectorZip() algorithms (reduction of the number of operations and their complexity). Add 12 Tests about Trn1/2, Uzp1/2, Zip1/2 (V) instructions. (#268) пре 7 година
  gdkchan 50b706e2ba Fix RevMagic on audren пре 7 година
  gdkchan a48ed788bf Remove outdated comment пре 7 година
  gdkchan 8652dbb57c Small nit on GetAudioRendererWorkBufferSize пре 7 година