ReinUsesLisp
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5fe0bc584b
Send data to OpenGL host without client-side copies (#285)
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il y a 7 ans |
gdkchan
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1968386808
Add locking methods to the ogl resource cache (#238)
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il y a 7 ans |
ReinUsesLisp
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6479c3e484
Implement GPU primitive restart (#221)
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il y a 7 ans |
ReinUsesLisp
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97ca974213
Implement some GPU features (#209)
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il y a 7 ans |
gdkchan
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3e81421b2f
Add support for vertex base on indexed draws, fix index buffer first (untested) (#197)
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il y a 7 ans |
gdkchan
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22f138628b
Somewhat better ClearBuffers implementation
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il y a 7 ans |
gdkchan
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900a84ae0a
Fix vertex buffer size on the gpu when the draw vertex count is less than the buffer size, added a few more registers (currently not implemented)
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il y a 7 ans |
gdkchan
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e7559f128f
Small OpenGL Renderer refactoring (#177)
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il y a 7 ans |
gdkchan
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231fae1a4c
Texture/Vertex/Index data cache (#132)
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il y a 7 ans |
gdkchan
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f73a182b20
Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, change the way how the vertex buffer size is calculated for the buffers with limit = 0
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il y a 8 ans |
gdkchan
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a38a72b062
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
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il y a 8 ans |
gdkchan
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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il y a 8 ans |