Historique des commits

Auteur SHA1 Message Date
  ReinUsesLisp 5fe0bc584b Send data to OpenGL host without client-side copies (#285) il y a 7 ans
  gdkchan 1968386808 Add locking methods to the ogl resource cache (#238) il y a 7 ans
  ReinUsesLisp 6479c3e484 Implement GPU primitive restart (#221) il y a 7 ans
  ReinUsesLisp 97ca974213 Implement some GPU features (#209) il y a 7 ans
  gdkchan 3e81421b2f Add support for vertex base on indexed draws, fix index buffer first (untested) (#197) il y a 7 ans
  gdkchan 22f138628b Somewhat better ClearBuffers implementation il y a 7 ans
  gdkchan 900a84ae0a Fix vertex buffer size on the gpu when the draw vertex count is less than the buffer size, added a few more registers (currently not implemented) il y a 7 ans
  gdkchan e7559f128f Small OpenGL Renderer refactoring (#177) il y a 7 ans
  gdkchan 231fae1a4c Texture/Vertex/Index data cache (#132) il y a 7 ans
  gdkchan f73a182b20 Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, change the way how the vertex buffer size is calculated for the buffers with limit = 0 il y a 8 ans
  gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... il y a 8 ans
  gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro il y a 8 ans