Commit History

Autor SHA1 Mensaxe Data
  gdkchan 49f970d5bd Implement CAL and RET shader instructions (#1618) %!s(int64=5) %!d(string=hai) anos
  gdkchan 973a615d40 Fix shader image load/store array index register (#1637) %!s(int64=5) %!d(string=hai) anos
  gdkchan 2f16491712 Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) %!s(int64=5) %!d(string=hai) anos
  gdkchan efa77a2415 Add missing null check on image binding (#1632) %!s(int64=5) %!d(string=hai) anos
  gdkchan 2dcc6333f8 Fix image binding format (#1625) %!s(int64=5) %!d(string=hai) anos
  riperiperi 08332bdc04 Ensure storage is set for Buffer Textures when binding an Image. (#1627) %!s(int64=5) %!d(string=hai) anos
  gdkchan 5264d55b39 Fix gl_in being used with built-in variables that are not per-vertex (#1624) %!s(int64=5) %!d(string=hai) anos
  riperiperi b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) %!s(int64=5) %!d(string=hai) anos
  gdkchan f02791b20c Fix LOP3 (cbuf) shader instruction encoding (#1616) %!s(int64=5) %!d(string=hai) anos
  riperiperi aec8177850 Replace Host FPS with GPU command queue load ("Fifo %") (#1585) %!s(int64=5) %!d(string=hai) anos
  LDj3SNuD 04e330cc00 Add Umaal & Vabd_I, Vabdl_I, Vaddl_I, Vhadd, Vqshrn, Vshll inst.s (slow paths). (#1577) %!s(int64=5) %!d(string=hai) anos
  gdkchan 329ba5b39b Fix incorrect GPU GL blend func values (#1612) %!s(int64=5) %!d(string=hai) anos
  gdkchan d36c4bfba5 Fix output component register on pixel shaders (#1613) %!s(int64=5) %!d(string=hai) anos
  gdkchan 6a51b628f9 Fix error when dual source blend is used (#1610) %!s(int64=5) %!d(string=hai) anos
  gdkchan e4777717cd Implement LEA.HI shader instruction (#1609) %!s(int64=5) %!d(string=hai) anos
  gdkchan b066cfc1a3 Add support for shader constant buffer slot indexing (#1608) %!s(int64=5) %!d(string=hai) anos
  gdkchan 14fd9aa640 Fix H264 output frame size when decoding videos of different sizes (#1606) %!s(int64=5) %!d(string=hai) anos
  Mary c482718d2e surfaceflinger: Disable async buffer (#1603) %!s(int64=5) %!d(string=hai) anos
  Thog ace67ed324 Rollback the CreateExitDialog function that was lost with auto updater %!s(int64=5) %!d(string=hai) anos
  Xpl0itR ce87650d81 Show confirmation dialog when attempting to close while a game is loaded (#1582) %!s(int64=5) %!d(string=hai) anos
  Mary 8506b7a334 Fix exiting emulator with multi programs (#1590) %!s(int64=5) %!d(string=hai) anos
  gdkchan 0954e76a26 Improve BRX target detection heuristics (#1591) %!s(int64=5) %!d(string=hai) anos
  gdkchan 86412ed30a Supper 2D array ASTC compressed texture formats decoding (#1593) %!s(int64=5) %!d(string=hai) anos
  jduncanator f8c41a9a51 Touch README (#1592) %!s(int64=5) %!d(string=hai) anos
  Mary 2ac0ce4557 Fix GetStream implementation (#1588) %!s(int64=5) %!d(string=hai) anos
  gdkchan f2b12c9749 Remove old, unused CPU optimization (#1586) %!s(int64=5) %!d(string=hai) anos
  emmauss 26319d5ab3 Add Motion controls (#1363) %!s(int64=5) %!d(string=hai) anos
  Thog a6f8a0b01e Do not show update being availaible when appveyor is still building %!s(int64=5) %!d(string=hai) anos
  gdkchan 1560f236da Convert 1D texture targets to 2D (#1584) %!s(int64=5) %!d(string=hai) anos
  MelonSpeedruns a15459366e Appveyor Ryujinx Updater (#1403) %!s(int64=5) %!d(string=hai) anos