Историја ревизија

Аутор SHA1 Порука Датум
  gdkchan 73aed239c3 Implement non-MS to MS copies with draws (#3958) пре 3 година
  Mary-nyan ce92e8cd04 chore: Update Silk.NET to 2.16.0 (#3953) пре 3 година
  riperiperi 1fc0f569de GPU: Always draw polygon topology as triangle fan (#3932) пре 3 година
  riperiperi ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) пре 3 година
  riperiperi 7373ec5792 Vulkan: Clear dummy texture to (0,0,0,0) on creation (#3867) пре 3 година
  riperiperi 131baebe2a Vulkan: Don't create preload command buffer outside a render pass (#3864) пре 3 година
  gdkchan f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) пре 3 година
  gdkchan f82309fa2d Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve (#3723) пре 3 година
  gdkchan 28ba55598d Vulkan: Fix indirect buffer barrier (#3798) пре 3 година
  riperiperi 9719b6a112 Vulkan: Use dynamic state for blend constants (#3793) пре 3 година
  riperiperi 0dbe45ae37 Fix various issues caused by Vertex/Index buffer conversions (#3762) пре 3 година
  riperiperi 1ca0517c99 Vulkan: Fix some issues with CacheByRange (#3743) пре 3 година
  riperiperi f502cfaf62 Vulkan: Zero blend state when disabled or write mask is 0 (#3719) пре 3 година
  riperiperi 4c0eb91d7e Convert Quads to Triangles in Vulkan (#3715) пре 3 година
  riperiperi c3c41fa4bb Periodically Flush Commands for Vulkan (#3689) пре 3 година
  riperiperi c6d82209ab Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) пре 3 година
  gdkchan 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) пре 3 година
  gdkchan a5ff0024fb Rename ToSpan to AsSpan (#3556) пре 3 година
  gdkchan 1080f64df9 Implement HLE macros for render target clears (#3528) пре 3 година
  gdkchan 2232e4ae87 Vulkan backend (#2518) пре 3 година