Commit History

Autor SHA1 Mensaxe Data
  gdkchan 44c1cf3fe5 Implment common and independent blend properly (fixes #458) (#485) %!s(int64=7) %!d(string=hai) anos
  jduncanator c1b7340023 Timing: Optimize Timestamp Aquisition (#479) %!s(int64=7) %!d(string=hai) anos
  gdkchan f0a49a1c94 Fix Color Mask values (#473) %!s(int64=7) %!d(string=hai) anos
  gdkchan 044b84b078 Add depth range support on the GPU (#472) %!s(int64=7) %!d(string=hai) anos
  gdkchan 0e1e094b7a Improve texture tables (#457) %!s(int64=7) %!d(string=hai) anos
  gdkchan 72317d7777 Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451) %!s(int64=7) %!d(string=hai) anos
  gdkchan aa1cd849cf Quads, QuadStrip, const attributes and half-float attributes support (#447) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 2562ca6c3f Fix multiple rendertargets (#427) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 47a62e826f Implement DepthWriteMask and add R16G16 (#425) %!s(int64=7) %!d(string=hai) anos
  gdkchan d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) %!s(int64=7) %!d(string=hai) anos