Commit History

Autor SHA1 Mensaxe Data
  Mary-nyan c6d05301aa infra: Migrate to .NET 7 (#3795) %!s(int64=3) %!d(string=hai) anos
  gdkchan 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
  riperiperi 79adba4402 Add support for render scale to vertex stage. (#2763) %!s(int64=4) %!d(string=hai) anos
  Mary 57d3296ba4 infra: Migrate to .NET 6 (#2829) %!s(int64=4) %!d(string=hai) anos
  gdkchan 63f1663fa9 Fix shader 8-bit and 16-bit STS/STG (#2741) %!s(int64=4) %!d(string=hai) anos
  gdkchan e453ba69f4 Add support for shader atomic min/max (S32) (#1948) %!s(int64=5) %!d(string=hai) anos
  Mary aa129fdbdf infra: Migrate to .NET 5 (#1694) %!s(int64=5) %!d(string=hai) anos
  riperiperi 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) %!s(int64=5) %!d(string=hai) anos
  Ac_K 4c54f36c38 Upgrade projects to C#8 (#1193) %!s(int64=6) %!d(string=hai) anos
  Michael Kuklinski c46edfab85 Update .NET Core to 3.1, and update NuGet Packages (#1121) %!s(int64=6) %!d(string=hai) anos
  gdkchan 80707f9311 Add runtime identifiers to new projects %!s(int64=6) %!d(string=hai) anos
  gdkchan cb171f6ebf Support shared color mask, implement more shader instructions %!s(int64=6) %!d(string=hai) anos
  gdk 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR %!s(int64=6) %!d(string=hai) anos
  gdk 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled %!s(int64=6) %!d(string=hai) anos
  gdk 278a4c317c Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes %!s(int64=6) %!d(string=hai) anos
  gdk 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos