DatBoiJay3
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39b8e6bc37
Fix input in SMO
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8 vuotta sitten |
gdkchan
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76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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8 vuotta sitten |
Lordmau5
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518fe799da
Update README file (#143)
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8 vuotta sitten |
gdkchan
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a0ee977ce5
Use sample counter on HID controller layouts
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8 vuotta sitten |
Tobias
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7b7dbdcc6a
Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133)
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8 vuotta sitten |
gdkchan
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49fd76db0f
Fix a small size related issue on MapBufferEx and add the BC7U texture format
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8 vuotta sitten |
gdkchan
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adeb8793c2
Fix a thread sync bug as is the usual...
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8 vuotta sitten |
gdkchan
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aa75957ce2
Somewhat better implementation of thread yield
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8 vuotta sitten |
gdkchan
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7f5a8effbb
Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, fix regression on address range checking
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8 vuotta sitten |
gdkchan
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91420a402c
Use source texture size when doing reads for texure copy
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8 vuotta sitten |
gdkchan
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7822348439
Small cleanup in AMemory and removed some unused usings
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8 vuotta sitten |
gdkchan
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9136897d4a
Do not inline the scalar vector load methods as a workaround to a .net JIT bug
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8 vuotta sitten |
gdkchan
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231fae1a4c
Texture/Vertex/Index data cache (#132)
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8 vuotta sitten |
riperiperi
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6fe51f9705
ReadBytes function in AMemory, with cleaner range check. (#136)
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8 vuotta sitten |
greggameplayer
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39ebb83453
Add & Correct ErrorModules (#137)
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8 vuotta sitten |
gdkchan
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df33dcc489
Force inline some of the vector read/write methods
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8 vuotta sitten |
gdkchan
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741ec27b1d
Fix ILibraryAppletCreator CreateStorage, implement Write on IStorageAccessor
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8 vuotta sitten |
gdkchan
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e7efee7909
Use GetBufferType0x21 on TransactParcelAuto aswell
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8 vuotta sitten |
Starlet
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250e2084f4
SMO stubs and implementations (#129)
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8 vuotta sitten |
gdkchan
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f03a43fa38
Fix copy-paste mistake, also related to astc...
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8 vuotta sitten |
gdkchan
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4731c7545d
Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code
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8 vuotta sitten |
gdkchan
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7a6ce48184
Re add some texture formats that I somehow removed by accident on OGLEnumConverter
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8 vuotta sitten |
gdkchan
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53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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8 vuotta sitten |
Ac_K
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aeb1bbf50c
Add an ASTC Decoder (Not currently used in Ryujinx) (#131)
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8 vuotta sitten |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 vuotta sitten |
gdkchan
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9670c096e4
Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
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8 vuotta sitten |
Starlet
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cb1cf489f9
[IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127)
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8 vuotta sitten |
gdkchan
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30829fce52
Fix wrong type on CMTST instruction
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8 vuotta sitten |
gdkchan
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e78737089c
Remove some calls generated on the CPU for inexistent intrinsic methods
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8 vuotta sitten |
gdkchan
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79e0070363
Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
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8 vuotta sitten |