Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  DatBoiJay3 39b8e6bc37 Fix input in SMO 8 vuotta sitten
  gdkchan 76f3b1b3a4 Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 8 vuotta sitten
  Lordmau5 518fe799da Update README file (#143) 8 vuotta sitten
  gdkchan a0ee977ce5 Use sample counter on HID controller layouts 8 vuotta sitten
  Tobias 7b7dbdcc6a Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133) 8 vuotta sitten
  gdkchan 49fd76db0f Fix a small size related issue on MapBufferEx and add the BC7U texture format 8 vuotta sitten
  gdkchan adeb8793c2 Fix a thread sync bug as is the usual... 8 vuotta sitten
  gdkchan aa75957ce2 Somewhat better implementation of thread yield 8 vuotta sitten
  gdkchan 7f5a8effbb Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, fix regression on address range checking 8 vuotta sitten
  gdkchan 91420a402c Use source texture size when doing reads for texure copy 8 vuotta sitten
  gdkchan 7822348439 Small cleanup in AMemory and removed some unused usings 8 vuotta sitten
  gdkchan 9136897d4a Do not inline the scalar vector load methods as a workaround to a .net JIT bug 8 vuotta sitten
  gdkchan 231fae1a4c Texture/Vertex/Index data cache (#132) 8 vuotta sitten
  riperiperi 6fe51f9705 ReadBytes function in AMemory, with cleaner range check. (#136) 8 vuotta sitten
  greggameplayer 39ebb83453 Add & Correct ErrorModules (#137) 8 vuotta sitten
  gdkchan df33dcc489 Force inline some of the vector read/write methods 8 vuotta sitten
  gdkchan 741ec27b1d Fix ILibraryAppletCreator CreateStorage, implement Write on IStorageAccessor 8 vuotta sitten
  gdkchan e7efee7909 Use GetBufferType0x21 on TransactParcelAuto aswell 8 vuotta sitten
  Starlet 250e2084f4 SMO stubs and implementations (#129) 8 vuotta sitten
  gdkchan f03a43fa38 Fix copy-paste mistake, also related to astc... 8 vuotta sitten
  gdkchan 4731c7545d Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code 8 vuotta sitten
  gdkchan 7a6ce48184 Re add some texture formats that I somehow removed by accident on OGLEnumConverter 8 vuotta sitten
  gdkchan 53a6922f87 Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!) 8 vuotta sitten
  Ac_K aeb1bbf50c Add an ASTC Decoder (Not currently used in Ryujinx) (#131) 8 vuotta sitten
  gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 vuotta sitten
  gdkchan 9670c096e4 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 8 vuotta sitten
  Starlet cb1cf489f9 [IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127) 8 vuotta sitten
  gdkchan 30829fce52 Fix wrong type on CMTST instruction 8 vuotta sitten
  gdkchan e78737089c Remove some calls generated on the CPU for inexistent intrinsic methods 8 vuotta sitten
  gdkchan 79e0070363 Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time 8 vuotta sitten