Commit History

Автор SHA1 Съобщение Дата
  gdkchan 4523a73f75 Propagate Shader phi nodes with the same source value from all blocks (#3457) преди 3 години
  riperiperi 142cededd4 Implement Shader Instructions SUATOM and SURED (#2090) преди 4 години
  gdkchan 3b90adcd1d Fix shaders with mixed PBK and SSY addresses on the stack (#2329) преди 4 години
  gdkchan 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) преди 5 години
  gdkchan 40e276c9b5 Improve shader global memory to storage pass (#2200) преди 5 години
  gdkchan 053dcfdb05 Use multiple dest operands for shader call instructions (#1975) преди 5 години
  gdkchan 4b7c7dab9e Support multiple destination operands on shader IR and shuffle predicates (#1964) преди 5 години
  gdkchan 49f970d5bd Implement CAL and RET shader instructions (#1618) преди 5 години
  gdkchan e13154c83d Implement shader LEA instruction and improve bindless image load/store (#1355) преди 5 години
  gdkchan 5795bb1528 Support separate textures and samplers (#1216) преди 6 години
  gdk 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR преди 6 години
  gdk 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled преди 6 години
  gdk 3ab5c23f49 Add partial support for array of samplers, and add pass to identify them from bindless texture accesses преди 6 години
  gdk 278a4c317c Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes преди 6 години
  gdk 1876b346fe Initial work преди 6 години