Commit History

Author SHA1 Message Date
  gdkchan 90ab28d1c6 Align register index between output targets on pixel shaders (#1559) 5 years ago
  gdkchan 1eea35554c Better viewport flipping and depth mode detection method (#1556) 5 years ago
  gdkchan 636542d817 Refactor shader translator ShaderConfig and reduce the number of out args (#1438) 5 years ago
  gdkchan 8dbcae1ff8 Implement BGRA texture support (#1418) 5 years ago
  riperiperi 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 years ago
  gdkchan a15b951721 Fix wrong face culling once and for all (#1277) 6 years ago
  gdkchan e93ca84b14 Better IPA shader instruction implementation (#1082) 6 years ago
  gdkchan 81cca88bcd Fix shader output color buffer index when non-sequential render targets are used (#895) 6 years ago
  gdkchan 92703af555 Address PR feedback 6 years ago
  gdkchan 9bfb373bdf Remove more unused code 6 years ago
  gdkchan 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 years ago
  gdkchan cb171f6ebf Support shared color mask, implement more shader instructions 6 years ago
  gdk 1876b346fe Initial work 6 years ago