История коммитов

Автор SHA1 Сообщение Дата
  gdkchan 1df6c07f78 Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2 лет назад
  gdkchan f09bba82b9 Geometry shader emulation for macOS (#5551) 2 лет назад
  TSRBerry 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
  gdkchan eb0bb36bbf Implement transform feedback emulation for hardware without native support (#5080) 2 лет назад
  gdkchan 5626f2ca1c Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 3 лет назад
  riperiperi 95bad6995c GPU: Fix shader cache assuming past shader data was mapped (#4885) 3 лет назад
  TSR Berry cee7121058 Move solution and projects to src 3 лет назад