riperiperi
|
1b28ecd63e
Vulkan: Simplify MultiFenceHolder and managing them (#4845)
|
%!s(int64=2) %!d(string=hai) anos |
riperiperi
|
895d9b53bc
Vulkan: Batch vertex buffer updates (#4843)
|
%!s(int64=2) %!d(string=hai) anos |
Mary
|
0e06aace45
misc: Avoid copy of ApplicationControlProperty (#4849)
|
%!s(int64=3) %!d(string=hai) anos |
Ac_K
|
adf4ebcd60
Ava: Fix SystemTimeOffset calculation (#4848)
|
%!s(int64=3) %!d(string=hai) anos |
Mary
|
470a8031a4
time: Update for 15.0.0 changes and fixes long standing issues (#4822)
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%!s(int64=3) %!d(string=hai) anos |
Mary
|
5440d4ad5c
misc: Switch ProcessResult to a class (#4846)
|
%!s(int64=3) %!d(string=hai) anos |
gnisman
|
dde208b480
UI: Expose games build ID for cheat management (#4340)
|
%!s(int64=3) %!d(string=hai) anos |
Nico
|
4c3d2d5d75
UI: Add progress bar for re-packaging shaders (#4805)
|
%!s(int64=3) %!d(string=hai) anos |
Ac_K
|
fab11ba3f1
AM: Stub some service calls (#4825)
|
%!s(int64=3) %!d(string=hai) anos |
riperiperi
|
332891b5ff
Use correct offset for storage constant buffer elimination (#4821)
|
%!s(int64=3) %!d(string=hai) anos |
riperiperi
|
7df4fcada7
GPU: Remove CPU region handle containers (#4817)
|
%!s(int64=3) %!d(string=hai) anos |
Ac_K
|
d6698680be
UI: Fix sections extraction (#4820)
|
%!s(int64=3) %!d(string=hai) anos |
ashuk
|
e5c9838b0b
Correct tooltips for add,remove,removeall buttons (#4819)
|
%!s(int64=3) %!d(string=hai) anos |
Ikko Eltociear Ashimine
|
f8ec878796
Fix typo in TextureBindingsManager.cs (#4798)
|
%!s(int64=3) %!d(string=hai) anos |
Skyth (Asilkan)
|
9ff21f9ab6
Use ToLowerInvariant when detecting GPU vendor. (#4815)
|
%!s(int64=3) %!d(string=hai) anos |
gdkchan
|
aa021085cf
Allow any shader SSBO constant buffer slot and offset (#2237)
|
%!s(int64=3) %!d(string=hai) anos |
riperiperi
|
1f5d881860
GPU: Allow granular buffer updates from the constant buffer updater (#4749)
|
%!s(int64=3) %!d(string=hai) anos |
TSRBerry
|
1f664100bd
ModLoader: Fix case sensitivy issues without breaking cheats (#4783)
|
%!s(int64=3) %!d(string=hai) anos |
Horizon
|
1f5e1ffa80
fix: linux launcher breaks when there are spaces in the directory path (#4795)
|
%!s(int64=3) %!d(string=hai) anos |
gdkchan
|
264438ff19
Revert "bcat ipc (#4446)" (#4801)
|
%!s(int64=3) %!d(string=hai) anos |
Ac_K
|
3b8ac1641a
UI: Move ApplicationContextMenu in a separated class (#4755)
|
%!s(int64=3) %!d(string=hai) anos |
Emmanuel Hansen
|
4250732353
bcat ipc (#4446)
|
%!s(int64=3) %!d(string=hai) anos |
gdkchan
|
4d1579acbf
Fix some invalid blits involving depth textures (#4723)
|
%!s(int64=3) %!d(string=hai) anos |
Erdem Keskin
|
6279f5e430
Update SettingsWindow.cs (#4785)
|
%!s(int64=3) %!d(string=hai) anos |
Mary
|
b7d2bff6aa
Revert "ModLoader: Fix case sensitivy issues (#4720)" (#4781)
|
%!s(int64=3) %!d(string=hai) anos |
riperiperi
|
7c327fecb3
Vulkan: Record modifications after changing the framebuffer (#4775)
|
%!s(int64=3) %!d(string=hai) anos |
TSRBerry
|
cc1a933a2f
ModLoader: Fix case sensitivy issues (#4720)
|
%!s(int64=3) %!d(string=hai) anos |
TSRBerry
|
dd574146fb
Add hide-cursor command line argument & always hide cursor option (#4613)
|
%!s(int64=3) %!d(string=hai) anos |
riperiperi
|
2c94ac455e
GPU: Keep rendered textures without any pool references alive (#4662)
|
%!s(int64=3) %!d(string=hai) anos |
riperiperi
|
e18d258fa0
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711)
|
%!s(int64=3) %!d(string=hai) anos |