Commit History

作者 SHA1 備註 提交日期
  MaxLastBreath d86249cb0a Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307) 1 年之前
  gdkchan 53d096e392 Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2 年之前
  riperiperi eb1ce41b00 GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794) 2 年之前
  gdkchan 3a3b51893e Add support for bindless textures from storage buffer on Vulkan (#6721) 2 年之前
  gdkchan c6f8bfed90 Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2 年之前
  gdkchan 1df6c07f78 Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2 年之前
  riperiperi 76b53e018a GPU: Add fallback when textureGatherOffsets is not supported (#5792) 2 年之前
  gdkchan f09bba82b9 Geometry shader emulation for macOS (#5551) 2 年之前
  gdkchan 6ed613a6e6 Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2 年之前
  gdkchan effd546331 Implement scaled vertex format emulation (#5564) 2 年之前
  TSRBerry 7c989f88bd [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2 年之前
  gdkchan eb0bb36bbf Implement transform feedback emulation for hardware without native support (#5080) 2 年之前
  gdkchan 2cdcfe46d8 Remove barrier on Intel if control flow is potentially divergent (#5044) 2 年之前
  gdkchan fe30c03cac Implement soft float64 conversion on shaders when host has no support (#5159) 2 年之前
  cstamford dc0dbc50ab Add support for VK_EXT_depth_clip_control. (#5027) 3 年之前
  TSR Berry cee7121058 Move solution and projects to src 3 年之前