gdkchan
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991784868f
Fix shader regression on Intel iGPUs by reverting layout changes (#1425)
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gdkchan
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111534a74e
Remove GPU MemoryAccessor (#1423)
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gdkchan
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788ca6a411
Initial transform feedback support (#1370)
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gdkchan
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b8eb6abecc
Refactor shader GPU state and memory access (#1203)
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gdkchan
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3cb1fa0e85
Implement texture buffers (#1152)
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gdkchan
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03711dd7b5
Implement SULD shader instruction (#1117)
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gdkchan
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5b5239ab5b
Remove output interpolation qualifier (#1070)
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riperiperi
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a0e6647860
Compare shader code using a span instead of individual reads. (#917)
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gdkchan
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796e5d14b4
Use correct shader local memory size instead of a hardcoded size (#914)
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gdkchan
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b8e3909d80
Add a GetSpan method to the memory manager and use it on GPU (#877)
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gdkchan
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383452f5cf
Fix some shader disposal issues
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gdkchan
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92703af555
Address PR feedback
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gdkchan
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9bfb373bdf
Remove more unused code
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gdkchan
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59fdaa744b
GPU resource disposal
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gdkchan
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430faeb8ef
Add XML documentation to Ryujinx.Graphics.Gpu.Shader
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gdkchan
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654e617fe7
Some code cleanup
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gdkchan
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9d7a142a48
Support texture rectangle targets (non-normalized coords)
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gdkchan
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f2c85c5d58
Support non-constant texture offsets on non-NVIDIA gpus
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gdkchan
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3323a3a042
Use correct shared memory size (in words, not bytes)
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gdkchan
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66d91cbc6c
Use dispatch params shared memory size when available
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gdkchan
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0d9672f3ae
Use maximum shared memory size supported by hardware
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gdkchan
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cb171f6ebf
Support shared color mask, implement more shader instructions
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gdk
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6a98c643ca
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
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gdk
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65428f5842
Fix shader code comparison method
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gdk
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3ca675223a
Remove TranslatorConfig struct
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gdk
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6e399061ce
Invalidate shaders when they are modified
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