Commit History

Author SHA1 Message Date
  gdkchan 1560f236da Convert 1D texture targets to 2D (#1584) 5 years ago
  mageven a33dc2f491 Improved Logger (#1292) 5 years ago
  gdkchan 2900dda633 Fix depth stencil formats copy by matching equivalent color formats (#1198) 5 years ago
  riperiperi 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 years ago
  LDj3SNuD 5e724cf24e Add Profiled Persistent Translation Cache. (#769) 5 years ago
  gdkchan 12cfaf56f0 Add new depth-stencil formats (#1284) 5 years ago
  gdkchan 5795bb1528 Support separate textures and samplers (#1216) 5 years ago
  gdkchan 1758424208 Use correct swizzle on depth-stencil textures (#1196) 6 years ago
  gdkchan b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) 6 years ago
  gdkchan 80ff2eab29 Change GPU errors to debug and reduce log messages 6 years ago
  gdkchan bacb278dc1 Fix typos pointed out by LDj3SNuD 6 years ago
  gdkchan 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 years ago
  gdkchan 654e617fe7 Some code cleanup 6 years ago
  gdkchan 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 years ago
  gdk b2b2e04669 Small optimizations on texture and sampler pool invalidation 6 years ago
  gdk 1b7d955195 Initial support for image stores, support texture sample on compute 6 years ago
  gdk 1876b346fe Initial work 6 years ago