gdkchan
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1560f236da
Convert 1D texture targets to 2D (#1584)
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5 years ago |
mageven
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a33dc2f491
Improved Logger (#1292)
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5 years ago |
gdkchan
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2900dda633
Fix depth stencil formats copy by matching equivalent color formats (#1198)
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5 years ago |
riperiperi
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484eb645ae
Implement Zero-Configuration Resolution Scaling (#1365)
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5 years ago |
LDj3SNuD
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5e724cf24e
Add Profiled Persistent Translation Cache. (#769)
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5 years ago |
gdkchan
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12cfaf56f0
Add new depth-stencil formats (#1284)
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5 years ago |
gdkchan
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5795bb1528
Support separate textures and samplers (#1216)
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5 years ago |
gdkchan
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1758424208
Use correct swizzle on depth-stencil textures (#1196)
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6 years ago |
gdkchan
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b8e3909d80
Add a GetSpan method to the memory manager and use it on GPU (#877)
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6 years ago |
gdkchan
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80ff2eab29
Change GPU errors to debug and reduce log messages
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6 years ago |
gdkchan
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bacb278dc1
Fix typos pointed out by LDj3SNuD
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6 years ago |
gdkchan
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32764f9560
Add XML documentation to Ryujinx.Graphics.Gpu.Image
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6 years ago |
gdkchan
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654e617fe7
Some code cleanup
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6 years ago |
gdkchan
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9d7a142a48
Support texture rectangle targets (non-normalized coords)
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6 years ago |
gdk
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b2b2e04669
Small optimizations on texture and sampler pool invalidation
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6 years ago |
gdk
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1b7d955195
Initial support for image stores, support texture sample on compute
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6 years ago |
gdk
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1876b346fe
Initial work
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6 years ago |