Cronologia Commit

Autore SHA1 Messaggio Data
  riperiperi f23b2878cc Shader: Add fallback for LDG from "ube" buffer ranges. (#4027) 3 anni fa
  gdkchan bbb24d8c7e Restrict shader storage buffer search when match fails (#4011) 3 anni fa
  riperiperi 476b4683cf Fix CB0 alignment with addresses used for 8/16-bit LDG/STG (#3897) 3 anni fa
  riperiperi 33a4d7d1ba GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) 3 anni fa
  gdkchan b34de74f81 Avoid adding shader buffer descriptors for constant buffers that are not used (#3478) 3 anni fa
  gdkchan 63f1663fa9 Fix shader 8-bit and 16-bit STS/STG (#2741) 4 anni fa
  gdkchan c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) 4 anni fa
  gdkchan 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 4 anni fa
  gdkchan 40e276c9b5 Improve shader global memory to storage pass (#2200) 5 anni fa
  gdkchan b8eb6abecc Refactor shader GPU state and memory access (#1203) 6 anni fa
  gdkchan 7e4d986a73 Support compute uniform buffers emulated with global memory (#924) 6 anni fa
  gdkchan 29a825b43b Address PR feedback 6 anni fa
  gdkchan 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 anni fa
  gdk 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 6 anni fa
  gdk 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 6 anni fa
  gdk a31fced221 Remove some unused constants and other code 6 anni fa
  gdk 1876b346fe Initial work 6 anni fa