gdkchan
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9dfe81770a
Use vector outputs for texture operations (#3939)
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3 år sedan |
gdkchan
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66f16f4392
Fix bindless 1D textures having a buffer type on the shader (#3697)
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3 år sedan |
riperiperi
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f0b00c1ae9
Fix TXQ for 3D textures. (#2613)
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4 år sedan |
gdkchan
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9b08abc644
Fix shader compilation on shaders that uses rectangle textures (#2471)
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4 år sedan |
gdkchan
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49745cfa37
Move shader resource descriptor creation out of the backend (#2290)
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4 år sedan |
gdkchan
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934a78005e
Simplify logic for bindless texture handling (#1667)
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5 år sedan |
gdkchan
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5795bb1528
Support separate textures and samplers (#1216)
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5 år sedan |
gdkchan
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03711dd7b5
Implement SULD shader instruction (#1117)
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6 år sedan |
gdk
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3ab5c23f49
Add partial support for array of samplers, and add pass to identify them from bindless texture accesses
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6 år sedan |
gdk
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1b7d955195
Initial support for image stores, support texture sample on compute
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6 år sedan |
gdk
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1876b346fe
Initial work
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6 år sedan |