Ac_K
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133082cb6d
Merge pull request #153 from DatBoiJay3/hid-smo
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8 年之前 |
DatBoiJay3
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274c996ff1
Neatness counts
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8 年之前 |
DatBoiJay3
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39b8e6bc37
Fix input in SMO
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8 年之前 |
gdkchan
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76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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8 年之前 |
Lordmau5
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518fe799da
Update README file (#143)
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8 年之前 |
gdkchan
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a0ee977ce5
Use sample counter on HID controller layouts
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8 年之前 |
Tobias
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7b7dbdcc6a
Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133)
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8 年之前 |
gdkchan
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49fd76db0f
Fix a small size related issue on MapBufferEx and add the BC7U texture format
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8 年之前 |
gdkchan
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adeb8793c2
Fix a thread sync bug as is the usual...
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8 年之前 |
gdkchan
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aa75957ce2
Somewhat better implementation of thread yield
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8 年之前 |
gdkchan
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7f5a8effbb
Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, fix regression on address range checking
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8 年之前 |
gdkchan
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91420a402c
Use source texture size when doing reads for texure copy
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8 年之前 |
gdkchan
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7822348439
Small cleanup in AMemory and removed some unused usings
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8 年之前 |
gdkchan
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9136897d4a
Do not inline the scalar vector load methods as a workaround to a .net JIT bug
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8 年之前 |
gdkchan
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231fae1a4c
Texture/Vertex/Index data cache (#132)
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8 年之前 |
riperiperi
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6fe51f9705
ReadBytes function in AMemory, with cleaner range check. (#136)
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8 年之前 |
greggameplayer
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39ebb83453
Add & Correct ErrorModules (#137)
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8 年之前 |
gdkchan
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df33dcc489
Force inline some of the vector read/write methods
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8 年之前 |
gdkchan
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741ec27b1d
Fix ILibraryAppletCreator CreateStorage, implement Write on IStorageAccessor
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8 年之前 |
gdkchan
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e7efee7909
Use GetBufferType0x21 on TransactParcelAuto aswell
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8 年之前 |
Starlet
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250e2084f4
SMO stubs and implementations (#129)
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8 年之前 |
gdkchan
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f03a43fa38
Fix copy-paste mistake, also related to astc...
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8 年之前 |
gdkchan
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4731c7545d
Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code
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8 年之前 |
gdkchan
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7a6ce48184
Re add some texture formats that I somehow removed by accident on OGLEnumConverter
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8 年之前 |
gdkchan
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53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
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8 年之前 |
Ac_K
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aeb1bbf50c
Add an ASTC Decoder (Not currently used in Ryujinx) (#131)
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8 年之前 |
gdkchan
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 年之前 |
gdkchan
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9670c096e4
Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
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8 年之前 |
Starlet
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cb1cf489f9
[IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127)
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8 年之前 |
gdkchan
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30829fce52
Fix wrong type on CMTST instruction
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8 年之前 |