História revízii

Autor SHA1 Správa Dátum
  riperiperi d1146a5af2 Don't restore Viewport 0 if it hasn't been set yet. (#3219) 4 rokov pred
  riperiperi d461d4f68b Fix OpenGL issues with RTSS overlays and OBS Game Capture (#3217) 4 rokov pred
  gdkchan 3bd357045f Do not allow render targets not explicitly written by the fragment shader to be modified (#3063) 4 rokov pred
  gdkchan 6e0799580f Fix render target clear when sizes mismatch (#2994) 4 rokov pred
  riperiperi 79adba4402 Add support for render scale to vertex stage. (#2763) 4 rokov pred
  gdkchan 611bec6e44 Implement DrawTexture functionality (#2747) 4 rokov pred
  gdkchan d512ce122c Initial tessellation shader support (#2534) 4 rokov pred
  riperiperi ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 rokov pred
  mpnico 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) 4 rokov pred
  gdkchan c702943af3 Swap BGR components for 16-bit BGR texture formats (#2567) 4 rokov pred
  gdkchan 0ba4ade8f1 Ensure render scale is initialized to 1 on the backend (#2543) 4 rokov pred
  gdkchan 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) 4 rokov pred
  gdkchan fefd4619a5 Add support for custom line widths (#2406) 4 rokov pred
  riperiperi fe29aff266 Use Quads on OpenGL host when supported. (#2331) 4 rokov pred
  Mary 7527c5b906 Avoid clearing alpha channel by handle when presenting (#2323) 4 rokov pred
  riperiperi 212e472c9f Use copy dependencies for the Intel/AMD view format workaround (#2144) 5 rokov pred
  riperiperi da283ff3c3 Flip component mask if target is BGRA. (#2087) 5 rokov pred
  gdkchan caf049ed15 Avoid some redundant GL calls (#1958) 5 rokov pred
  gdkchan df820a72de Implement clear buffer (fast path) (#1902) 5 rokov pred
  riperiperi c00d39b675 Dummy out gl queries with 0 draws, remove glFlush call (#1773) 5 rokov pred
  gdkchan 9435d62206 Simplify depth test state updates (#1695) 5 rokov pred
  gdkchan 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 rokov pred
  riperiperi e1da7df207 Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657) 5 rokov pred
  gdkchan 812e32f775 Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) 5 rokov pred
  gdkchan 2dcc6333f8 Fix image binding format (#1625) 5 rokov pred
  riperiperi b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 rokov pred
  gdkchan 6a51b628f9 Fix error when dual source blend is used (#1610) 5 rokov pred
  gdkchan 1eea35554c Better viewport flipping and depth mode detection method (#1556) 5 rokov pred
  mageven a33dc2f491 Improved Logger (#1292) 5 rokov pred
  gdkchan 43c13057da Implement alpha test using legacy functions (#1426) 5 rokov pred