gdkchan
|
6e0799580f
Fix render target clear when sizes mismatch (#2994)
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4 yıl önce |
riperiperi
|
79adba4402
Add support for render scale to vertex stage. (#2763)
|
4 yıl önce |
gdkchan
|
611bec6e44
Implement DrawTexture functionality (#2747)
|
4 yıl önce |
gdkchan
|
d512ce122c
Initial tessellation shader support (#2534)
|
4 yıl önce |
riperiperi
|
ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
|
4 yıl önce |
mpnico
|
8e1adb95cf
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
|
4 yıl önce |
gdkchan
|
0f6ec446ea
Replace BGRA and scale uniforms with a uniform block (#2496)
|
4 yıl önce |
gdkchan
|
fefd4619a5
Add support for custom line widths (#2406)
|
4 yıl önce |
gdkchan
|
caf049ed15
Avoid some redundant GL calls (#1958)
|
5 yıl önce |
gdkchan
|
df820a72de
Implement clear buffer (fast path) (#1902)
|
5 yıl önce |
gdkchan
|
8d168574eb
Use explicit buffer and texture bindings on shaders (#1666)
|
5 yıl önce |
riperiperi
|
e1da7df207
Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657)
|
5 yıl önce |
gdkchan
|
812e32f775
Fix transform feedback errors caused by host pause/resume and multiple uses (#1634)
|
5 yıl önce |
gdkchan
|
2dcc6333f8
Fix image binding format (#1625)
|
5 yıl önce |
gdkchan
|
1eea35554c
Better viewport flipping and depth mode detection method (#1556)
|
5 yıl önce |
gdkchan
|
43c13057da
Implement alpha test using legacy functions (#1426)
|
5 yıl önce |
mageven
|
723ae240dc
GL: Implement more Point parameters (#1399)
|
5 yıl önce |
gdkchan
|
788ca6a411
Initial transform feedback support (#1370)
|
5 yıl önce |
riperiperi
|
f224769c49
Implement Logical Operation registers and functionality (#1380)
|
5 yıl önce |
riperiperi
|
484eb645ae
Implement Zero-Configuration Resolution Scaling (#1365)
|
5 yıl önce |
gdkchan
|
a15b951721
Fix wrong face culling once and for all (#1277)
|
5 yıl önce |
gdkchan
|
5011640b30
Spanify Graphics Abstraction Layer (#1226)
|
5 yıl önce |
riperiperi
|
cd48576f58
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
|
6 yıl önce |
mageven
|
53369e79bd
Implement user-defined clipping on GL state pipeline (#1118)
|
6 yıl önce |
riperiperi
|
c2ac45adc5
Fix depth clamp enable bit, unit scale for polygon offset. (#1178)
|
6 yıl önce |
mageven
|
a728610b40
Implement Constant Color blends (#1119)
|
6 yıl önce |
mageven
|
4960ab85f8
Implement Depth Clamping (#1120)
|
6 yıl önce |
mageven
|
468d8f841f
Simple GPU fixes (#1093)
|
6 yıl önce |
gdkchan
|
ab4867505e
Implement GPU scissors (#1058)
|
6 yıl önce |
gdkchan
|
f373f870f7
Support configurable point size (#916)
|
6 yıl önce |