Commit History

Autor SHA1 Mensaxe Data
  gdkchan 0a36bfbf92 Fix ZIP/UZP/TRN instructions when Rd == Rn || Rd == Rm (#239) %!s(int64=8) %!d(string=hai) anos
  gdkchan 095db47e13 Query multiple pages at once with GetWriteWatch (#222) %!s(int64=8) %!d(string=hai) anos
  Merry 0f8f40486d ChocolArm64: More accurate implementation of Frecpe & Frecps (#228) %!s(int64=8) %!d(string=hai) anos
  ReinUsesLisp 6479c3e484 Implement GPU primitive restart (#221) %!s(int64=8) %!d(string=hai) anos
  gdkchan dc04b5465f Improvements to IAudioOutManager (#232) %!s(int64=8) %!d(string=hai) anos
  Merry af1516a146 ASoftFloat: Fix InvSqrtEstimate for negative values (#233) %!s(int64=8) %!d(string=hai) anos
  ReinUsesLisp 0bec547b9d Disable front facing and face culling to avoid regression (#226) %!s(int64=8) %!d(string=hai) anos
  ReinUsesLisp 97ca974213 Implement some GPU features (#209) %!s(int64=8) %!d(string=hai) anos
  gdkchan c99b2884e4 Remove broken adds/cmn with condition check optimization (#218) %!s(int64=8) %!d(string=hai) anos
  gdkchan c206239d28 Fix formatting on ISettingsServer %!s(int64=8) %!d(string=hai) anos
  ReinUsesLisp 9cbf908cf5 Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207) %!s(int64=8) %!d(string=hai) anos
  gdkchan 741773910d Add SMAXP, SMINP, UMAX, UMAXP, UMIN and UMINP cpu instructions (#200) %!s(int64=8) %!d(string=hai) anos
  LDj3SNuD c228cf320d Add Rbit_V instruction. Add 8 tests (Rbit_V; Rev16_V, Rev32_V, Rev64_V). Improve CountSetBits8() algorithm. (#212) %!s(int64=8) %!d(string=hai) anos
  John Clemis d24ea0d51b Add Controller Support (#196) %!s(int64=8) %!d(string=hai) anos
  Thomas Guillemard 0c96e22d40 Some things for time:* (#211) %!s(int64=8) %!d(string=hai) anos
  Lordmau5 e913d56fdc Implement GetReleasedAudioOutBufferAuto properly (#206) %!s(int64=8) %!d(string=hai) anos
  Thomas Guillemard 2f25b34941 Add linux-x64 to RID property to make tests works on linux (#205) %!s(int64=8) %!d(string=hai) anos
  LDj3SNuD 53934e8872 Add Saba_V, Sabal_V, Sabd_V, Sabdl_V, Uaba_V, Uabal_V; Update Uabd_V, Uabdl_V. Add 16 tests. (#204) %!s(int64=8) %!d(string=hai) anos
  ReinUsesLisp edfd4bc860 Explicit GLSL "position" attribute location (#199) %!s(int64=8) %!d(string=hai) anos
  gdkchan 4c7c21634e Add Sse2 fallback to Vector{Extract|Insert}Single methods on the CPU (#193) %!s(int64=8) %!d(string=hai) anos
  gdkchan bc26aa558a Add support for the FMLA (by element/scalar) instruction (#187) %!s(int64=8) %!d(string=hai) anos
  gdkchan 3e81421b2f Add support for vertex base on indexed draws, fix index buffer first (untested) (#197) %!s(int64=8) %!d(string=hai) anos
  greggameplayer 3262fd13da add the forgotten mm:u link (#190) %!s(int64=8) %!d(string=hai) anos
  gdkchan 22f138628b Somewhat better ClearBuffers implementation %!s(int64=8) %!d(string=hai) anos
  gdkchan e6eeb6f09f Add support for Vertex Program A and other small shader improvements (#192) %!s(int64=8) %!d(string=hai) anos
  gdkchan 900a84ae0a Fix vertex buffer size on the gpu when the draw vertex count is less than the buffer size, added a few more registers (currently not implemented) %!s(int64=8) %!d(string=hai) anos
  ReinUsesLisp af5f059d4e Fix GL.CreateBuffers -> GL.GenBuffers (#189) %!s(int64=8) %!d(string=hai) anos
  ReinUsesLisp 09dfefed1f Implementation of UBOs instead of uniform constant arrays (#186) %!s(int64=8) %!d(string=hai) anos
  gdkchan b8be89ab2d Relax GetThreadContext3 by allowing it to get the context of a running thread %!s(int64=8) %!d(string=hai) anos
  gdkchan 2f29894d9f Set PC value on SvcCall aswell %!s(int64=8) %!d(string=hai) anos