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@@ -14,14 +14,36 @@ namespace Ryujinx.HLE.OsHle.Services.Time
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private SystemClockType ClockType;
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+ private DateTime SystemClockContextEpoch;
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+
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+ private long SystemClockTimePoint;
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+
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+ private byte[] SystemClockContextEnding;
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+
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+ private long TimeOffset;
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+
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public ISystemClock(SystemClockType ClockType)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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- { 0, GetCurrentTime }
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+ { 0, GetCurrentTime },
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+ { 1, SetCurrentTime },
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+ { 2, GetSystemClockContext },
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+ { 3, SetSystemClockContext }
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};
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- this.ClockType = ClockType;
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+ this.ClockType = ClockType;
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+ SystemClockContextEpoch = System.Diagnostics.Process.GetCurrentProcess().StartTime;
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+ SystemClockContextEnding = new byte[0x10];
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+ TimeOffset = 0;
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+
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+ if (ClockType == SystemClockType.User ||
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+ ClockType == SystemClockType.Network)
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+ {
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+ SystemClockContextEpoch = SystemClockContextEpoch.ToUniversalTime();
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+ }
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+
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+ SystemClockTimePoint = (long)(SystemClockContextEpoch - Epoch).TotalSeconds;
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}
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public long GetCurrentTime(ServiceCtx Context)
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@@ -34,7 +56,50 @@ namespace Ryujinx.HLE.OsHle.Services.Time
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CurrentTime = CurrentTime.ToUniversalTime();
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}
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- Context.ResponseData.Write((long)(DateTime.Now - Epoch).TotalSeconds);
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+ Context.ResponseData.Write((long)((CurrentTime - Epoch).TotalSeconds) + TimeOffset);
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+
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+ return 0;
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+ }
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+
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+ public long SetCurrentTime(ServiceCtx Context)
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+ {
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+ DateTime CurrentTime = DateTime.Now;
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+
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+ if (ClockType == SystemClockType.User ||
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+ ClockType == SystemClockType.Network)
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+ {
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+ CurrentTime = CurrentTime.ToUniversalTime();
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+ }
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+
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+ TimeOffset = (Context.RequestData.ReadInt64() - (long)(CurrentTime - Epoch).TotalSeconds);
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+
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+ return 0;
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+ }
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+
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+ public long GetSystemClockContext(ServiceCtx Context)
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+ {
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+ Context.ResponseData.Write((long)(SystemClockContextEpoch - Epoch).TotalSeconds);
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+
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+ // The point in time, TODO: is there a link between epoch and this?
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+ Context.ResponseData.Write(SystemClockTimePoint);
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+
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+ // This seems to be some kind of identifier?
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+ for (int i = 0; i < 0x10; i++)
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+ {
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+ Context.ResponseData.Write(SystemClockContextEnding[i]);
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+ }
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+
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+ return 0;
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+ }
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+
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+ public long SetSystemClockContext(ServiceCtx Context)
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+ {
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+ long NewSystemClockEpoch = Context.RequestData.ReadInt64();
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+ long NewSystemClockTimePoint = Context.RequestData.ReadInt64();
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+
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+ SystemClockContextEpoch = Epoch.Add(TimeSpan.FromSeconds(NewSystemClockEpoch));
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+ SystemClockTimePoint = NewSystemClockTimePoint;
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+ SystemClockContextEnding = Context.RequestData.ReadBytes(0x10);
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return 0;
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}
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