提交歷史

作者 SHA1 備註 提交日期
  riperiperi 4b60371e64 Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) 4 年之前
  riperiperi 10e17ab423 Only use persistent buffers to flush on NVIDIA and Windows+AMD (#2489) 4 年之前
  riperiperi ca5ac37cd6 Flush buffers and texture data through a persistent mapped buffer. (#2481) 4 年之前