Историја ревизија

Аутор SHA1 Порука Датум
  riperiperi 052deebf26 Another workaround for NVIDIA driver 496.13 shader bug (#2750) пре 4 година
  gdkchan d512ce122c Initial tessellation shader support (#2534) пре 4 година
  gdkchan d05573bfd1 Implement SHF (funnel shift) shader instruction (#2702) пре 4 година
  gdkchan a7109c767b Rewrite shader decoding stage (#2698) пре 4 година
  gdkchan fd7567a6b5 Only make render target 2D textures layered if needed (#2646) пре 4 година
  gdkchan f08a280ade Use shader subgroup extensions if shader ballot is not supported (#2627) пре 4 година
  riperiperi f0b00c1ae9 Fix TXQ for 3D textures. (#2613) пре 4 година
  riperiperi 142cededd4 Implement Shader Instructions SUATOM and SURED (#2090) пре 4 година
  gdkchan 416dc8fde4 Fix out-of-bounds shader thread shuffle (#2605) пре 4 година
  gdkchan ee1038e542 Initial support for shader attribute indexing (#2546) пре 4 година
  riperiperi ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) пре 4 година
  gdkchan eb181425b1 Fix size of cached compute shaders (#2548) пре 4 година
  gdkchan 3148c0c21c Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542) пре 4 година
  gdkchan c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) пре 4 година
  gdkchan ed754af8d5 Make sure attributes used on subsequent shader stages are initialized (#2538) пре 4 година
  gdkchan 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) пре 4 година
  gdkchan d9d18439f6 Use a new approach for shader BRX targets (#2532) пре 4 година
  gdkchan 9b08abc644 Fix shader compilation on shaders that uses rectangle textures (#2471) пре 4 година
  gdkchan 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) пре 4 година
  gdkchan 59900d7f00 Unscale textureSize when resolution scaling is used (#2441) пре 4 година
  gdkchan 8b44eb1c98 Separate GPU engines and make state follow official docs (part 1/2) (#2422) пре 4 година
  gdkchan d125fce3e8 Allow shader language and target API to be specified on the shader translator (#2402) пре 4 година
  gdkchan fbb4019ed5 Initial support for separate GPU address spaces (#2394) пре 4 година
  gdkchan 493648df31 Fix default value for unwritten shader outputs (#2412) пре 4 година
  gdkchan ed2f5ede0f Fix texture sampling with depth compare and LOD level or bias (#2404) пре 4 година
  gdkchan c71ae9c85c Fix shader texture LOD query (#2397) пре 4 година
  gdkchan 49edf14a3e Pass all inputs when geometry shader passthrough is enabled (#2362) пре 4 година
  riperiperi 7ff1f9aa12 End shader decoding when reaching a block that starts with an infinite loop (after BRX) (#2367) пре 4 година
  gdkchan 3b90adcd1d Fix shaders with mixed PBK and SSY addresses on the stack (#2329) пре 4 година
  gdkchan 79b3243f54 Do not attempt to normalize SNORM image buffers on shaders (#2317) пре 4 година