Mary
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aa129fdbdf
infra: Migrate to .NET 5 (#1694)
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%!s(int64=5) %!d(string=hai) anos |
Mary
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48f6570557
Salieri: shader cache (#1701)
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%!s(int64=5) %!d(string=hai) anos |
gdkchan
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5a7df48975
New GPFifo and fast guest constant buffer updates (#1400)
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%!s(int64=5) %!d(string=hai) anos |
Ac_K
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4c54f36c38
Upgrade projects to C#8 (#1193)
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%!s(int64=6) %!d(string=hai) anos |
gdkchan
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f77694e4f7
Implement a new physical memory manager and replace DeviceMemory (#856)
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%!s(int64=6) %!d(string=hai) anos |
Michael Kuklinski
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c46edfab85
Update .NET Core to 3.1, and update NuGet Packages (#1121)
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%!s(int64=6) %!d(string=hai) anos |
gdkchan
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796e5d14b4
Use correct shader local memory size instead of a hardcoded size (#914)
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%!s(int64=6) %!d(string=hai) anos |
gdkchan
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80707f9311
Add runtime identifiers to new projects
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%!s(int64=6) %!d(string=hai) anos |
gdkchan
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647d0962df
Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work
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%!s(int64=6) %!d(string=hai) anos |
gdk
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |