Historique des commits

Auteur SHA1 Message Date
  riperiperi d92fff541b Replace CacheResourceWrite with more general "precise" write (#2684) il y a 4 ans
  riperiperi 7c5ead1c19 Fast path for Inline2Memory buffer write that skips write tracking (#2624) il y a 4 ans
  gdkchan 82cefc8dd3 Handle indirect draw counts with non-zero draw starts properly (#2593) il y a 4 ans
  riperiperi 4b60371e64 Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) il y a 4 ans
  gdkchan fbb4019ed5 Initial support for separate GPU address spaces (#2394) il y a 4 ans
  riperiperi 12a7a2ead8 Inherit buffer tracking handles rather than recreating on resize (#2330) il y a 4 ans
  riperiperi 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) il y a 4 ans
  gdkchan c4f56c5704 Support for resources on non-contiguous GPU memory regions (#1905) il y a 5 ans
  gdkchan cf6cd71488 IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) il y a 5 ans
  riperiperi b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) il y a 5 ans
  riperiperi 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) il y a 5 ans
  gdkchan 4d02a2d2c0 New NVDEC and VIC implementation (#1384) il y a 5 ans
  gdkchan 5795bb1528 Support separate textures and samplers (#1216) il y a 5 ans
  gdkchan b8eb6abecc Refactor shader GPU state and memory access (#1203) il y a 6 ans
  gdkchan f77694e4f7 Implement a new physical memory manager and replace DeviceMemory (#856) il y a 6 ans
  gdkchan b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) il y a 6 ans
  gdkchan 430faeb8ef Add XML documentation to Ryujinx.Graphics.Gpu.Shader il y a 6 ans
  gdkchan e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory il y a 6 ans
  gdkchan 647d0962df Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work il y a 6 ans