Commit History

Autor SHA1 Mensaxe Data
  HorrorTroll 76330b10b4 Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426) %!s(int64=7) %!d(string=hai) anos
  HorrorTroll b0cfe2fb1f Add RG16Unorm & R16Uint (#456) %!s(int64=7) %!d(string=hai) anos
  gdkchan 72317d7777 Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451) %!s(int64=7) %!d(string=hai) anos
  gdkchan aa1cd849cf Quads, QuadStrip, const attributes and half-float attributes support (#447) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp 47a62e826f Implement DepthWriteMask and add R16G16 (#425) %!s(int64=7) %!d(string=hai) anos
  gdkchan d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) %!s(int64=7) %!d(string=hai) anos
  HorrorTroll 8a78a703f2 Implement B5G6R5Unorm, BGR5A1Unorm, RGBA32Uint, R16Unorm and Z16 texture format. Fix BC6H_UF16 from Unorm to Sfloat (#417) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp e5917f8968 Fixup image error message and add G8R8 to size query (#410) %!s(int64=7) %!d(string=hai) anos
  ReinUsesLisp ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) %!s(int64=7) %!d(string=hai) anos