|
@@ -250,8 +250,6 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|
|
format = GetTextureFormat(op.Size);
|
|
format = GetTextureFormat(op.Size);
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
- System.Console.WriteLine(format.ToString());
|
|
|
|
|
-
|
|
|
|
|
Operand[] sources = sourcesList.ToArray();
|
|
Operand[] sources = sourcesList.ToArray();
|
|
|
|
|
|
|
|
int handle = !op.IsBindless ? op.Immediate : 0;
|
|
int handle = !op.IsBindless ? op.Immediate : 0;
|