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bsd: improve socket poll

We should report errors even when not requested.

This also ensure we only clear the bits that were requested on the output.

Finally, this fix when input events is 0.
Mary 3 년 전
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df99257d7f
1개의 변경된 파일4개의 추가작업 그리고 12개의 파일을 삭제
  1. 4 12
      Ryujinx.HLE/HOS/Services/Sockets/Bsd/Impl/ManagedSocketPollManager.cs

+ 4 - 12
Ryujinx.HLE/HOS/Services/Sockets/Bsd/Impl/ManagedSocketPollManager.cs

@@ -38,12 +38,13 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
             {
                 ManagedSocket socket = (ManagedSocket)evnt.FileDescriptor;
 
-                bool isValidEvent = false;
+                bool isValidEvent = evnt.Data.InputEvents == 0;
+
+                errorEvents.Add(socket.Socket);
 
                 if ((evnt.Data.InputEvents & PollEventTypeMask.Input) != 0)
                 {
                     readEvents.Add(socket.Socket);
-                    errorEvents.Add(socket.Socket);
 
                     isValidEvent = true;
                 }
@@ -51,7 +52,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
                 if ((evnt.Data.InputEvents & PollEventTypeMask.UrgentInput) != 0)
                 {
                     readEvents.Add(socket.Socket);
-                    errorEvents.Add(socket.Socket);
 
                     isValidEvent = true;
                 }
@@ -59,14 +59,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
                 if ((evnt.Data.InputEvents & PollEventTypeMask.Output) != 0)
                 {
                     writeEvents.Add(socket.Socket);
-                    errorEvents.Add(socket.Socket);
-
-                    isValidEvent = true;
-                }
-
-                if ((evnt.Data.InputEvents & PollEventTypeMask.Error) != 0)
-                {
-                    errorEvents.Add(socket.Socket);
 
                     isValidEvent = true;
                 }
@@ -93,7 +85,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
             {
                 Socket socket = ((ManagedSocket)evnt.FileDescriptor).Socket;
 
-                PollEventTypeMask outputEvents = 0;
+                PollEventTypeMask outputEvents = evnt.Data.OutputEvents & ~evnt.Data.InputEvents;
 
                 if (errorEvents.Contains(socket))
                 {