@@ -111,7 +111,7 @@ namespace Ryujinx.Input.SDL2
byte blue = packedRgb > 0 ? (byte)(packedRgb % 256) : (byte)0;
if (SDL_GameControllerSetLED(_gamepadHandle, red, green, blue) != 0)
- Logger.Error?.Print(LogClass.Hid, "LED setting failed; probably in the middle of disconnecting.");
+ Logger.Debug?.Print(LogClass.Hid, "LED setting failed; probably in the middle of disconnecting.");
}
private GamepadFeaturesFlag GetFeaturesFlag()