|
|
@@ -44,7 +44,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
|
|
{
|
|
|
// For shared memory access, the second argument is unused and should be ignored.
|
|
|
// It is there to make both storage and shared access have the same number of arguments.
|
|
|
- if (argIndex == 1 && (inst & Instruction.MrMask) == Instruction.MrShared)
|
|
|
+ // For storage, both inputs are consumed when the argument index is 0, so we should skip it here.
|
|
|
+ if (argIndex == 1 && (atomic || (inst & Instruction.MrMask) == Instruction.MrShared))
|
|
|
{
|
|
|
continue;
|
|
|
}
|