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+using System.Collections.Generic;
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+
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+namespace Ryujinx.Graphics.Gpu.Memory
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+{
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+ /// <summary>
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+ /// Represents the GPU counter cache.
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+ /// </summary>
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+ class CounterCache
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+ {
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+ private struct CounterEntry
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+ {
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+ public ulong Address { get; }
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+
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+ public CounterEntry(ulong address)
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+ {
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+ Address = address;
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+ }
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+ }
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+
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+ private readonly List<CounterEntry> _items;
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+
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+ /// <summary>
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+ /// Creates a new instance of the GPU counter cache.
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+ /// </summary>
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+ public CounterCache()
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+ {
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+ _items = new List<CounterEntry>();
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+ }
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+
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+ /// <summary>
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+ /// Adds a new counter to the counter cache, or updates a existing one.
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+ /// </summary>
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+ /// <param name="gpuVa">GPU virtual address where the counter will be written in memory</param>
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+ public void AddOrUpdate(ulong gpuVa)
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+ {
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+ int index = BinarySearch(gpuVa);
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+
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+ CounterEntry entry = new CounterEntry(gpuVa);
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+
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+ if (index < 0)
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+ {
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+ _items.Insert(~index, entry);
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+ }
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+ else
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+ {
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+ _items[index] = entry;
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Handles removal of counters written to a memory region being unmapped.
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+ /// </summary>
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+ /// <param name="sender">Sender object</param>
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+ /// <param name="e">Event arguments</param>
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+ public void MemoryUnmappedHandler(object sender, UnmapEventArgs e) => RemoveRange(e.Address, e.Size);
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+
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+ private void RemoveRange(ulong gpuVa, ulong size)
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+ {
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+ int index = BinarySearch(gpuVa + size - 1);
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+
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+ if (index < 0)
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+ {
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+ index = ~index;
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+ }
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+
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+ if (index >= _items.Count || !InRange(gpuVa, size, _items[index].Address))
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+ {
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+ return;
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+ }
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+
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+ int count = 1;
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+
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+ while (index > 0 && InRange(gpuVa, size, _items[index - 1].Address))
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+ {
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+ index--;
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+ count++;
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+ }
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+
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+ _items.RemoveRange(index, count);
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+ }
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+
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+ /// <summary>
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+ /// Checks whenever an address falls inside a given range.
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+ /// </summary>
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+ /// <param name="startVa">Range start address</param>
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+ /// <param name="size">Range size</param>
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+ /// <param name="gpuVa">Address being checked</param>
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+ /// <returns>True if the address falls inside the range, false otherwise</returns>
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+ private static bool InRange(ulong startVa, ulong size, ulong gpuVa)
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+ {
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+ return gpuVa >= startVa && gpuVa < startVa + size;
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+ }
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+
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+ /// <summary>
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+ /// Check if any counter value was written to the specified GPU virtual memory address.
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+ /// </summary>
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+ /// <param name="gpuVa">GPU virtual address</param>
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+ /// <returns>True if any counter value was written on the specified address, false otherwise</returns>
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+ public bool Contains(ulong gpuVa)
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+ {
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+ return BinarySearch(gpuVa) >= 0;
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+ }
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+
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+ /// <summary>
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+ /// Performs binary search of an address on the list.
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+ /// </summary>
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+ /// <param name="address">Address to search</param>
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+ /// <returns>Index of the item, or complement of the index of the nearest item with lower value</returns>
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+ private int BinarySearch(ulong address)
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+ {
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+ int left = 0;
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+ int right = _items.Count - 1;
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+
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+ while (left <= right)
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+ {
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+ int range = right - left;
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+
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+ int middle = left + (range >> 1);
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+
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+ CounterEntry item = _items[middle];
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+
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+ if (item.Address == address)
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+ {
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+ return middle;
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+ }
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+
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+ if (address < item.Address)
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+ {
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+ right = middle - 1;
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+ }
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+ else
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+ {
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+ left = middle + 1;
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+ }
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+ }
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+
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+ return ~left;
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+ }
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+ }
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+}
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