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- using System;
- namespace Ryujinx.Graphics.Gpu.Memory
- {
- /// <summary>
- /// GPU memory manager.
- /// </summary>
- public class MemoryManager
- {
- private const ulong AddressSpaceSize = 1UL << 40;
- public const ulong BadAddress = ulong.MaxValue;
- private const int PtLvl0Bits = 14;
- private const int PtLvl1Bits = 14;
- public const int PtPageBits = 12;
- private const ulong PtLvl0Size = 1UL << PtLvl0Bits;
- private const ulong PtLvl1Size = 1UL << PtLvl1Bits;
- public const ulong PageSize = 1UL << PtPageBits;
- private const ulong PtLvl0Mask = PtLvl0Size - 1;
- private const ulong PtLvl1Mask = PtLvl1Size - 1;
- public const ulong PageMask = PageSize - 1;
- private const int PtLvl0Bit = PtPageBits + PtLvl1Bits;
- private const int PtLvl1Bit = PtPageBits;
- private const ulong PteUnmapped = 0xffffffff_ffffffff;
- private const ulong PteReserved = 0xffffffff_fffffffe;
- private readonly ulong[][] _pageTable;
- public event EventHandler<UnmapEventArgs> MemoryUnmapped;
- /// <summary>
- /// Creates a new instance of the GPU memory manager.
- /// </summary>
- public MemoryManager()
- {
- _pageTable = new ulong[PtLvl0Size][];
- }
- /// <summary>
- /// Maps a given range of pages to the specified CPU virtual address.
- /// </summary>
- /// <remarks>
- /// All addresses and sizes must be page aligned.
- /// </remarks>
- /// <param name="pa">CPU virtual address to map into</param>
- /// <param name="va">GPU virtual address to be mapped</param>
- /// <param name="size">Size in bytes of the mapping</param>
- /// <returns>GPU virtual address of the mapping</returns>
- public ulong Map(ulong pa, ulong va, ulong size)
- {
- lock (_pageTable)
- {
- for (ulong offset = 0; offset < size; offset += PageSize)
- {
- SetPte(va + offset, pa + offset);
- }
- }
- return va;
- }
- /// <summary>
- /// Maps a given range of pages to an allocated GPU virtual address.
- /// The memory is automatically allocated by the memory manager.
- /// </summary>
- /// <param name="pa">CPU virtual address to map into</param>
- /// <param name="size">Size in bytes of the mapping</param>
- /// <param name="alignment">Required alignment of the GPU virtual address in bytes</param>
- /// <returns>GPU virtual address where the range was mapped, or an all ones mask in case of failure</returns>
- public ulong MapAllocate(ulong pa, ulong size, ulong alignment)
- {
- lock (_pageTable)
- {
- ulong va = GetFreePosition(size, alignment);
- if (va != PteUnmapped)
- {
- for (ulong offset = 0; offset < size; offset += PageSize)
- {
- SetPte(va + offset, pa + offset);
- }
- }
- return va;
- }
- }
- /// <summary>
- /// Maps a given range of pages to an allocated GPU virtual address.
- /// The memory is automatically allocated by the memory manager.
- /// This also ensures that the mapping is always done in the first 4GB of GPU address space.
- /// </summary>
- /// <param name="pa">CPU virtual address to map into</param>
- /// <param name="size">Size in bytes of the mapping</param>
- /// <returns>GPU virtual address where the range was mapped, or an all ones mask in case of failure</returns>
- public ulong MapLow(ulong pa, ulong size)
- {
- lock (_pageTable)
- {
- ulong va = GetFreePosition(size, 1, PageSize);
- if (va != PteUnmapped && va <= uint.MaxValue && (va + size) <= uint.MaxValue)
- {
- for (ulong offset = 0; offset < size; offset += PageSize)
- {
- SetPte(va + offset, pa + offset);
- }
- }
- else
- {
- va = PteUnmapped;
- }
- return va;
- }
- }
- /// <summary>
- /// Reserves memory at a fixed GPU memory location.
- /// This prevents the reserved region from being used for memory allocation for map.
- /// </summary>
- /// <param name="va">GPU virtual address to reserve</param>
- /// <param name="size">Size in bytes of the reservation</param>
- /// <returns>GPU virtual address of the reservation, or an all ones mask in case of failure</returns>
- public ulong ReserveFixed(ulong va, ulong size)
- {
- lock (_pageTable)
- {
- for (ulong offset = 0; offset < size; offset += PageSize)
- {
- if (IsPageInUse(va + offset))
- {
- return PteUnmapped;
- }
- }
- for (ulong offset = 0; offset < size; offset += PageSize)
- {
- SetPte(va + offset, PteReserved);
- }
- }
- return va;
- }
- /// <summary>
- /// Reserves memory at any GPU memory location.
- /// </summary>
- /// <param name="size">Size in bytes of the reservation</param>
- /// <param name="alignment">Reservation address alignment in bytes</param>
- /// <returns>GPU virtual address of the reservation, or an all ones mask in case of failure</returns>
- public ulong Reserve(ulong size, ulong alignment)
- {
- lock (_pageTable)
- {
- ulong address = GetFreePosition(size, alignment);
- if (address != PteUnmapped)
- {
- for (ulong offset = 0; offset < size; offset += PageSize)
- {
- SetPte(address + offset, PteReserved);
- }
- }
- return address;
- }
- }
- /// <summary>
- /// Frees memory that was previously allocated by a map or reserved.
- /// </summary>
- /// <param name="va">GPU virtual address to free</param>
- /// <param name="size">Size in bytes of the region being freed</param>
- public void Free(ulong va, ulong size)
- {
- lock (_pageTable)
- {
- for (ulong offset = 0; offset < size; offset += PageSize)
- {
- SetPte(va + offset, PteUnmapped);
- }
- // Event handlers are not expected to be thread safe.
- MemoryUnmapped?.Invoke(this, new UnmapEventArgs(va, size));
- }
- }
- /// <summary>
- /// Gets the address of an unused (free) region of the specified size.
- /// </summary>
- /// <param name="size">Size of the region in bytes</param>
- /// <param name="alignment">Required alignment of the region address in bytes</param>
- /// <param name="start">Start address of the search on the address space</param>
- /// <returns>GPU virtual address of the allocation, or an all ones mask in case of failure</returns>
- private ulong GetFreePosition(ulong size, ulong alignment = 1, ulong start = 1UL << 32)
- {
- // Note: Address 0 is not considered valid by the driver,
- // when 0 is returned it's considered a mapping error.
- ulong address = start;
- ulong freeSize = 0;
- if (alignment == 0)
- {
- alignment = 1;
- }
- alignment = (alignment + PageMask) & ~PageMask;
- while (address + freeSize < AddressSpaceSize)
- {
- if (!IsPageInUse(address + freeSize))
- {
- freeSize += PageSize;
- if (freeSize >= size)
- {
- return address;
- }
- }
- else
- {
- address += freeSize + PageSize;
- freeSize = 0;
- ulong remainder = address % alignment;
- if (remainder != 0)
- {
- address = (address - remainder) + alignment;
- }
- }
- }
- return PteUnmapped;
- }
- /// <summary>
- /// Gets the number of mapped or reserved pages on a given region.
- /// </summary>
- /// <param name="gpuVa">Start GPU virtual address of the region</param>
- /// <param name="maxSize">Maximum size of the data</param>
- /// <returns>Mapped size in bytes of the specified region</returns>
- internal ulong GetSubSize(ulong gpuVa, ulong maxSize)
- {
- ulong size = 0;
- while (GetPte(gpuVa + size) != PteUnmapped)
- {
- size += PageSize;
- if (size >= maxSize)
- {
- return maxSize;
- }
- }
- return size;
- }
- /// <summary>
- /// Translates a GPU virtual address to a CPU virtual address.
- /// </summary>
- /// <param name="gpuVa">GPU virtual address to be translated</param>
- /// <returns>CPU virtual address</returns>
- public ulong Translate(ulong gpuVa)
- {
- ulong baseAddress = GetPte(gpuVa);
- if (baseAddress == PteUnmapped || baseAddress == PteReserved)
- {
- return PteUnmapped;
- }
- return baseAddress + (gpuVa & PageMask);
- }
- /// <summary>
- /// Checks if a given memory region is currently unmapped.
- /// </summary>
- /// <param name="gpuVa">Start GPU virtual address of the region</param>
- /// <param name="size">Size in bytes of the region</param>
- /// <returns>True if the region is unmapped (free), false otherwise</returns>
- public bool IsRegionFree(ulong gpuVa, ulong size)
- {
- for (ulong offset = 0; offset < size; offset += PageSize)
- {
- if (IsPageInUse(gpuVa + offset))
- {
- return false;
- }
- }
- return true;
- }
- /// <summary>
- /// Checks if a given memory page is mapped or reserved.
- /// </summary>
- /// <param name="gpuVa">GPU virtual address of the page</param>
- /// <returns>True if the page is mapped or reserved, false otherwise</returns>
- private bool IsPageInUse(ulong gpuVa)
- {
- if (gpuVa >> PtLvl0Bits + PtLvl1Bits + PtPageBits != 0)
- {
- return false;
- }
- ulong l0 = (gpuVa >> PtLvl0Bit) & PtLvl0Mask;
- ulong l1 = (gpuVa >> PtLvl1Bit) & PtLvl1Mask;
- if (_pageTable[l0] == null)
- {
- return false;
- }
- return _pageTable[l0][l1] != PteUnmapped;
- }
- /// <summary>
- /// Gets the Page Table entry for a given GPU virtual address.
- /// </summary>
- /// <param name="gpuVa">GPU virtual address</param>
- /// <returns>Page table entry (CPU virtual address)</returns>
- private ulong GetPte(ulong gpuVa)
- {
- ulong l0 = (gpuVa >> PtLvl0Bit) & PtLvl0Mask;
- ulong l1 = (gpuVa >> PtLvl1Bit) & PtLvl1Mask;
- if (_pageTable[l0] == null)
- {
- return PteUnmapped;
- }
- return _pageTable[l0][l1];
- }
- /// <summary>
- /// Sets a Page Table entry at a given GPU virtual address.
- /// </summary>
- /// <param name="gpuVa">GPU virtual address</param>
- /// <param name="pte">Page table entry (CPU virtual address)</param>
- private void SetPte(ulong gpuVa, ulong pte)
- {
- ulong l0 = (gpuVa >> PtLvl0Bit) & PtLvl0Mask;
- ulong l1 = (gpuVa >> PtLvl1Bit) & PtLvl1Mask;
- if (_pageTable[l0] == null)
- {
- _pageTable[l0] = new ulong[PtLvl1Size];
- for (ulong index = 0; index < PtLvl1Size; index++)
- {
- _pageTable[l0][index] = PteUnmapped;
- }
- }
- _pageTable[l0][l1] = pte;
- }
- }
- }
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