When we close a session via IPC, we should return an error code. This fix an assert in some games that are shipped with debug modules.
@@ -96,6 +96,7 @@ namespace Ryujinx.HLE.HOS.Ipc
else if (request.Type == IpcMessageType.CloseSession)
{
// TODO
+ return KernelResult.PortRemoteClosed;
}
else