Buffer.cs 19 KB

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  1. using Ryujinx.Common.Logging;
  2. using Ryujinx.Cpu.Tracking;
  3. using Ryujinx.Graphics.GAL;
  4. using Ryujinx.Memory.Range;
  5. using Ryujinx.Memory.Tracking;
  6. using System;
  7. using System.Collections.Generic;
  8. using System.Linq;
  9. namespace Ryujinx.Graphics.Gpu.Memory
  10. {
  11. /// <summary>
  12. /// Buffer, used to store vertex and index data, uniform and storage buffers, and others.
  13. /// </summary>
  14. class Buffer : IRange, IDisposable
  15. {
  16. private const ulong GranularBufferThreshold = 4096;
  17. private readonly GpuContext _context;
  18. private readonly PhysicalMemory _physicalMemory;
  19. /// <summary>
  20. /// Host buffer handle.
  21. /// </summary>
  22. public BufferHandle Handle { get; }
  23. /// <summary>
  24. /// Start address of the buffer in guest memory.
  25. /// </summary>
  26. public ulong Address { get; }
  27. /// <summary>
  28. /// Size of the buffer in bytes.
  29. /// </summary>
  30. public ulong Size { get; }
  31. /// <summary>
  32. /// End address of the buffer in guest memory.
  33. /// </summary>
  34. public ulong EndAddress => Address + Size;
  35. /// <summary>
  36. /// Increments when the buffer is (partially) unmapped or disposed.
  37. /// </summary>
  38. public int UnmappedSequence { get; private set; }
  39. /// <summary>
  40. /// Ranges of the buffer that have been modified on the GPU.
  41. /// Ranges defined here cannot be updated from CPU until a CPU waiting sync point is reached.
  42. /// Then, write tracking will signal, wait for GPU sync (generated at the syncpoint) and flush these regions.
  43. /// </summary>
  44. /// <remarks>
  45. /// This is null until at least one modification occurs.
  46. /// </remarks>
  47. private BufferModifiedRangeList _modifiedRanges = null;
  48. private readonly CpuMultiRegionHandle _memoryTrackingGranular;
  49. private readonly CpuRegionHandle _memoryTracking;
  50. private readonly RegionSignal _externalFlushDelegate;
  51. private readonly Action<ulong, ulong> _loadDelegate;
  52. private readonly Action<ulong, ulong> _modifiedDelegate;
  53. private int _sequenceNumber;
  54. private bool _useGranular;
  55. private bool _syncActionRegistered;
  56. /// <summary>
  57. /// Creates a new instance of the buffer.
  58. /// </summary>
  59. /// <param name="context">GPU context that the buffer belongs to</param>
  60. /// <param name="physicalMemory">Physical memory where the buffer is mapped</param>
  61. /// <param name="address">Start address of the buffer</param>
  62. /// <param name="size">Size of the buffer in bytes</param>
  63. /// <param name="baseBuffers">Buffers which this buffer contains, and will inherit tracking handles from</param>
  64. public Buffer(GpuContext context, PhysicalMemory physicalMemory, ulong address, ulong size, IEnumerable<Buffer> baseBuffers = null)
  65. {
  66. _context = context;
  67. _physicalMemory = physicalMemory;
  68. Address = address;
  69. Size = size;
  70. Handle = context.Renderer.CreateBuffer((int)size);
  71. _useGranular = size > GranularBufferThreshold;
  72. IEnumerable<IRegionHandle> baseHandles = null;
  73. if (baseBuffers != null)
  74. {
  75. baseHandles = baseBuffers.SelectMany(buffer =>
  76. {
  77. if (buffer._useGranular)
  78. {
  79. return buffer._memoryTrackingGranular.GetHandles();
  80. }
  81. else
  82. {
  83. return Enumerable.Repeat(buffer._memoryTracking.GetHandle(), 1);
  84. }
  85. });
  86. }
  87. if (_useGranular)
  88. {
  89. _memoryTrackingGranular = physicalMemory.BeginGranularTracking(address, size, baseHandles);
  90. _memoryTrackingGranular.RegisterPreciseAction(address, size, PreciseAction);
  91. }
  92. else
  93. {
  94. _memoryTracking = physicalMemory.BeginTracking(address, size);
  95. if (baseHandles != null)
  96. {
  97. _memoryTracking.Reprotect(false);
  98. foreach (IRegionHandle handle in baseHandles)
  99. {
  100. if (handle.Dirty)
  101. {
  102. _memoryTracking.Reprotect(true);
  103. }
  104. handle.Dispose();
  105. }
  106. }
  107. _memoryTracking.RegisterPreciseAction(PreciseAction);
  108. }
  109. _externalFlushDelegate = new RegionSignal(ExternalFlush);
  110. _loadDelegate = new Action<ulong, ulong>(LoadRegion);
  111. _modifiedDelegate = new Action<ulong, ulong>(RegionModified);
  112. }
  113. /// <summary>
  114. /// Gets a sub-range from the buffer, from a start address till the end of the buffer.
  115. /// </summary>
  116. /// <remarks>
  117. /// This can be used to bind and use sub-ranges of the buffer on the host API.
  118. /// </remarks>
  119. /// <param name="address">Start address of the sub-range, must be greater than or equal to the buffer address</param>
  120. /// <returns>The buffer sub-range</returns>
  121. public BufferRange GetRange(ulong address)
  122. {
  123. ulong offset = address - Address;
  124. return new BufferRange(Handle, (int)offset, (int)(Size - offset));
  125. }
  126. /// <summary>
  127. /// Gets a sub-range from the buffer.
  128. /// </summary>
  129. /// <remarks>
  130. /// This can be used to bind and use sub-ranges of the buffer on the host API.
  131. /// </remarks>
  132. /// <param name="address">Start address of the sub-range, must be greater than or equal to the buffer address</param>
  133. /// <param name="size">Size in bytes of the sub-range, must be less than or equal to the buffer size</param>
  134. /// <returns>The buffer sub-range</returns>
  135. public BufferRange GetRange(ulong address, ulong size)
  136. {
  137. int offset = (int)(address - Address);
  138. return new BufferRange(Handle, offset, (int)size);
  139. }
  140. /// <summary>
  141. /// Checks if a given range overlaps with the buffer.
  142. /// </summary>
  143. /// <param name="address">Start address of the range</param>
  144. /// <param name="size">Size in bytes of the range</param>
  145. /// <returns>True if the range overlaps, false otherwise</returns>
  146. public bool OverlapsWith(ulong address, ulong size)
  147. {
  148. return Address < address + size && address < EndAddress;
  149. }
  150. /// <summary>
  151. /// Checks if a given range is fully contained in the buffer.
  152. /// </summary>
  153. /// <param name="address">Start address of the range</param>
  154. /// <param name="size">Size in bytes of the range</param>
  155. /// <returns>True if the range is contained, false otherwise</returns>
  156. public bool FullyContains(ulong address, ulong size)
  157. {
  158. return address >= Address && address + size <= EndAddress;
  159. }
  160. /// <summary>
  161. /// Performs guest to host memory synchronization of the buffer data.
  162. /// </summary>
  163. /// <remarks>
  164. /// This causes the buffer data to be overwritten if a write was detected from the CPU,
  165. /// since the last call to this method.
  166. /// </remarks>
  167. /// <param name="address">Start address of the range to synchronize</param>
  168. /// <param name="size">Size in bytes of the range to synchronize</param>
  169. public void SynchronizeMemory(ulong address, ulong size)
  170. {
  171. if (_useGranular)
  172. {
  173. _memoryTrackingGranular.QueryModified(address, size, _modifiedDelegate, _context.SequenceNumber);
  174. }
  175. else
  176. {
  177. if (_context.SequenceNumber != _sequenceNumber && _memoryTracking.DirtyOrVolatile())
  178. {
  179. _memoryTracking.Reprotect();
  180. if (_modifiedRanges != null)
  181. {
  182. _modifiedRanges.ExcludeModifiedRegions(Address, Size, _loadDelegate);
  183. }
  184. else
  185. {
  186. _context.Renderer.SetBufferData(Handle, 0, _physicalMemory.GetSpan(Address, (int)Size));
  187. }
  188. _sequenceNumber = _context.SequenceNumber;
  189. }
  190. }
  191. }
  192. /// <summary>
  193. /// Ensure that the modified range list exists.
  194. /// </summary>
  195. private void EnsureRangeList()
  196. {
  197. if (_modifiedRanges == null)
  198. {
  199. _modifiedRanges = new BufferModifiedRangeList(_context);
  200. }
  201. }
  202. /// <summary>
  203. /// Signal that the given region of the buffer has been modified.
  204. /// </summary>
  205. /// <param name="address">The start address of the modified region</param>
  206. /// <param name="size">The size of the modified region</param>
  207. public void SignalModified(ulong address, ulong size)
  208. {
  209. EnsureRangeList();
  210. _modifiedRanges.SignalModified(address, size);
  211. if (!_syncActionRegistered)
  212. {
  213. _context.RegisterSyncAction(SyncAction);
  214. _syncActionRegistered = true;
  215. }
  216. }
  217. /// <summary>
  218. /// Indicate that mofifications in a given region of this buffer have been overwritten.
  219. /// </summary>
  220. /// <param name="address">The start address of the region</param>
  221. /// <param name="size">The size of the region</param>
  222. public void ClearModified(ulong address, ulong size)
  223. {
  224. _modifiedRanges?.Clear(address, size);
  225. }
  226. /// <summary>
  227. /// Action to be performed when a syncpoint is reached after modification.
  228. /// This will register read/write tracking to flush the buffer from GPU when its memory is used.
  229. /// </summary>
  230. private void SyncAction()
  231. {
  232. _syncActionRegistered = false;
  233. if (_useGranular)
  234. {
  235. _modifiedRanges?.GetRanges(Address, Size, (address, size) =>
  236. {
  237. _memoryTrackingGranular.RegisterAction(address, size, _externalFlushDelegate);
  238. SynchronizeMemory(address, size);
  239. });
  240. }
  241. else
  242. {
  243. _memoryTracking.RegisterAction(_externalFlushDelegate);
  244. SynchronizeMemory(Address, Size);
  245. }
  246. }
  247. /// <summary>
  248. /// Inherit modified ranges from another buffer.
  249. /// </summary>
  250. /// <param name="from">The buffer to inherit from</param>
  251. public void InheritModifiedRanges(Buffer from)
  252. {
  253. if (from._modifiedRanges != null)
  254. {
  255. if (from._syncActionRegistered && !_syncActionRegistered)
  256. {
  257. _context.RegisterSyncAction(SyncAction);
  258. _syncActionRegistered = true;
  259. }
  260. if (_modifiedRanges == null)
  261. {
  262. _modifiedRanges = from._modifiedRanges;
  263. from._modifiedRanges = null;
  264. }
  265. else
  266. {
  267. _modifiedRanges.InheritRanges(from._modifiedRanges, (ulong address, ulong size) =>
  268. {
  269. if (_useGranular)
  270. {
  271. _memoryTrackingGranular.RegisterAction(address, size, _externalFlushDelegate);
  272. }
  273. else
  274. {
  275. _memoryTracking.RegisterAction(_externalFlushDelegate);
  276. }
  277. });
  278. }
  279. }
  280. }
  281. /// <summary>
  282. /// Determine if a given region of the buffer has been modified, and must be flushed.
  283. /// </summary>
  284. /// <param name="address">The start address of the region</param>
  285. /// <param name="size">The size of the region</param>
  286. /// <returns></returns>
  287. public bool IsModified(ulong address, ulong size)
  288. {
  289. if (_modifiedRanges != null)
  290. {
  291. return _modifiedRanges.HasRange(address, size);
  292. }
  293. return false;
  294. }
  295. /// <summary>
  296. /// Indicate that a region of the buffer was modified, and must be loaded from memory.
  297. /// </summary>
  298. /// <param name="mAddress">Start address of the modified region</param>
  299. /// <param name="mSize">Size of the modified region</param>
  300. private void RegionModified(ulong mAddress, ulong mSize)
  301. {
  302. if (mAddress < Address)
  303. {
  304. mAddress = Address;
  305. }
  306. ulong maxSize = Address + Size - mAddress;
  307. if (mSize > maxSize)
  308. {
  309. mSize = maxSize;
  310. }
  311. if (_modifiedRanges != null)
  312. {
  313. _modifiedRanges.ExcludeModifiedRegions(mAddress, mSize, _loadDelegate);
  314. }
  315. else
  316. {
  317. LoadRegion(mAddress, mSize);
  318. }
  319. }
  320. /// <summary>
  321. /// Load a region of the buffer from memory.
  322. /// </summary>
  323. /// <param name="mAddress">Start address of the modified region</param>
  324. /// <param name="mSize">Size of the modified region</param>
  325. private void LoadRegion(ulong mAddress, ulong mSize)
  326. {
  327. int offset = (int)(mAddress - Address);
  328. _context.Renderer.SetBufferData(Handle, offset, _physicalMemory.GetSpan(mAddress, (int)mSize));
  329. }
  330. /// <summary>
  331. /// Force a region of the buffer to be dirty. Avoids reprotection and nullifies sequence number check.
  332. /// </summary>
  333. /// <param name="mAddress">Start address of the modified region</param>
  334. /// <param name="mSize">Size of the region to force dirty</param>
  335. public void ForceDirty(ulong mAddress, ulong mSize)
  336. {
  337. _modifiedRanges?.Clear(mAddress, mSize);
  338. if (_useGranular)
  339. {
  340. _memoryTrackingGranular.ForceDirty(mAddress, mSize);
  341. }
  342. else
  343. {
  344. _memoryTracking.ForceDirty();
  345. _sequenceNumber--;
  346. }
  347. }
  348. /// <summary>
  349. /// Performs copy of all the buffer data from one buffer to another.
  350. /// </summary>
  351. /// <param name="destination">The destination buffer to copy the data into</param>
  352. /// <param name="dstOffset">The offset of the destination buffer to copy into</param>
  353. public void CopyTo(Buffer destination, int dstOffset)
  354. {
  355. _context.Renderer.Pipeline.CopyBuffer(Handle, destination.Handle, 0, dstOffset, (int)Size);
  356. }
  357. /// <summary>
  358. /// Flushes a range of the buffer.
  359. /// This writes the range data back into guest memory.
  360. /// </summary>
  361. /// <param name="address">Start address of the range</param>
  362. /// <param name="size">Size in bytes of the range</param>
  363. public void Flush(ulong address, ulong size)
  364. {
  365. int offset = (int)(address - Address);
  366. ReadOnlySpan<byte> data = _context.Renderer.GetBufferData(Handle, offset, (int)size);
  367. // TODO: When write tracking shaders, they will need to be aware of changes in overlapping buffers.
  368. _physicalMemory.WriteUntracked(address, data);
  369. }
  370. /// <summary>
  371. /// Align a given address and size region to page boundaries.
  372. /// </summary>
  373. /// <param name="address">The start address of the region</param>
  374. /// <param name="size">The size of the region</param>
  375. /// <returns>The page aligned address and size</returns>
  376. private static (ulong address, ulong size) PageAlign(ulong address, ulong size)
  377. {
  378. ulong pageMask = MemoryManager.PageMask;
  379. ulong rA = address & ~pageMask;
  380. ulong rS = ((address + size + pageMask) & ~pageMask) - rA;
  381. return (rA, rS);
  382. }
  383. /// <summary>
  384. /// Flush modified ranges of the buffer from another thread.
  385. /// This will flush all modifications made before the active SyncNumber was set, and may block to wait for GPU sync.
  386. /// </summary>
  387. /// <param name="address">Address of the memory action</param>
  388. /// <param name="size">Size in bytes</param>
  389. public void ExternalFlush(ulong address, ulong size)
  390. {
  391. _context.Renderer.BackgroundContextAction(() =>
  392. {
  393. var ranges = _modifiedRanges;
  394. if (ranges != null)
  395. {
  396. (address, size) = PageAlign(address, size);
  397. ranges.WaitForAndGetRanges(address, size, Flush);
  398. }
  399. }, true);
  400. }
  401. /// <summary>
  402. /// An action to be performed when a precise memory access occurs to this resource.
  403. /// For buffers, this skips flush-on-write by punching holes directly into the modified range list.
  404. /// </summary>
  405. /// <param name="address">Address of the memory action</param>
  406. /// <param name="size">Size in bytes</param>
  407. /// <param name="write">True if the access was a write, false otherwise</param>
  408. private bool PreciseAction(ulong address, ulong size, bool write)
  409. {
  410. if (!write)
  411. {
  412. // We only want to skip flush-on-write.
  413. return false;
  414. }
  415. if (address < Address)
  416. {
  417. address = Address;
  418. }
  419. ulong maxSize = Address + Size - address;
  420. if (size > maxSize)
  421. {
  422. size = maxSize;
  423. }
  424. ForceDirty(address, size);
  425. return true;
  426. }
  427. /// <summary>
  428. /// Called when part of the memory for this buffer has been unmapped.
  429. /// Calls are from non-GPU threads.
  430. /// </summary>
  431. /// <param name="address">Start address of the unmapped region</param>
  432. /// <param name="size">Size of the unmapped region</param>
  433. public void Unmapped(ulong address, ulong size)
  434. {
  435. BufferModifiedRangeList modifiedRanges = _modifiedRanges;
  436. modifiedRanges?.Clear(address, size);
  437. UnmappedSequence++;
  438. }
  439. /// <summary>
  440. /// Disposes the host buffer's data, not its tracking handles.
  441. /// </summary>
  442. public void DisposeData()
  443. {
  444. _modifiedRanges?.Clear();
  445. _context.Renderer.DeleteBuffer(Handle);
  446. UnmappedSequence++;
  447. }
  448. /// <summary>
  449. /// Disposes the host buffer.
  450. /// </summary>
  451. public void Dispose()
  452. {
  453. _memoryTrackingGranular?.Dispose();
  454. _memoryTracking?.Dispose();
  455. DisposeData();
  456. }
  457. }
  458. }