gdkchan 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 سال پیش
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Image 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 سال پیش
Queries cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) 6 سال پیش
Buffer.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 سال پیش
Constants.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 سال پیش
Debugger.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) 6 سال پیش
EnumConversion.cs 0202f150d4 Enable stencil texturing (fixes #866) (#910) 6 سال پیش
FormatInfo.cs af8498d679 Add basic error logging to the GPU 6 سال پیش
FormatTable.cs ab29521faa Fix R5G6B5 in SurfaceFlinger (#863) 6 سال پیش
Framebuffer.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 سال پیش
Handle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 سال پیش
HwCapabilities.cs 12d49c37d2 Make max anisotropy configurable (#1043) 6 سال پیش
Pipeline.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 سال پیش
Program.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) 6 سال پیش
Renderer.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 سال پیش
Ryujinx.Graphics.OpenGL.csproj 4c54f36c38 Upgrade projects to C#8 (#1193) 6 سال پیش
Shader.cs 1876b346fe Initial work 6 سال پیش
VertexArray.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 سال پیش
VertexBuffer.cs 1876b346fe Initial work 6 سال پیش
Window.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 سال پیش