AudioDevice.cs 4.4 KB

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  1. using Ryujinx.Audio.Renderer.Device;
  2. using Ryujinx.Audio.Renderer.Server;
  3. using Ryujinx.HLE.HOS.Kernel;
  4. using Ryujinx.HLE.HOS.Kernel.Threading;
  5. namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
  6. {
  7. class AudioDevice : IAudioDevice
  8. {
  9. private VirtualDeviceSession[] _sessions;
  10. private ulong _appletResourceId;
  11. private int _revision;
  12. private bool _isUsbDeviceSupported;
  13. private VirtualDeviceSessionRegistry _registry;
  14. private KEvent _systemEvent;
  15. public AudioDevice(VirtualDeviceSessionRegistry registry, KernelContext context, ulong appletResourceId, int revision)
  16. {
  17. _registry = registry;
  18. _appletResourceId = appletResourceId;
  19. _revision = revision;
  20. BehaviourContext behaviourContext = new BehaviourContext();
  21. behaviourContext.SetUserRevision(revision);
  22. _isUsbDeviceSupported = behaviourContext.IsAudioUsbDeviceOutputSupported();
  23. _sessions = _registry.GetSessionByAppletResourceId(appletResourceId);
  24. // TODO: support the 3 different events correctly when we will have hot plugable audio devices.
  25. _systemEvent = new KEvent(context);
  26. _systemEvent.ReadableEvent.Signal();
  27. }
  28. private bool TryGetDeviceByName(out VirtualDeviceSession result, string name, bool ignoreRevLimitation = false)
  29. {
  30. result = null;
  31. foreach (VirtualDeviceSession session in _sessions)
  32. {
  33. if (session.Device.Name.Equals(name))
  34. {
  35. if (!ignoreRevLimitation && !_isUsbDeviceSupported && session.Device.IsUsbDevice())
  36. {
  37. return false;
  38. }
  39. result = session;
  40. return true;
  41. }
  42. }
  43. return false;
  44. }
  45. public string GetActiveAudioDeviceName()
  46. {
  47. VirtualDevice device = _registry.ActiveDevice;
  48. if (!_isUsbDeviceSupported && device.IsUsbDevice())
  49. {
  50. device = _registry.DefaultDevice;
  51. }
  52. return device.Name;
  53. }
  54. public uint GetActiveChannelCount()
  55. {
  56. VirtualDevice device = _registry.ActiveDevice;
  57. if (!_isUsbDeviceSupported && device.IsUsbDevice())
  58. {
  59. device = _registry.DefaultDevice;
  60. }
  61. return device.ChannelCount;
  62. }
  63. public ResultCode GetAudioDeviceOutputVolume(string name, out float volume)
  64. {
  65. if (TryGetDeviceByName(out VirtualDeviceSession result, name))
  66. {
  67. volume = result.Volume;
  68. }
  69. else
  70. {
  71. volume = 0.0f;
  72. }
  73. return ResultCode.Success;
  74. }
  75. public ResultCode SetAudioDeviceOutputVolume(string name, float volume)
  76. {
  77. if (TryGetDeviceByName(out VirtualDeviceSession result, name, true))
  78. {
  79. if (!_isUsbDeviceSupported && result.Device.IsUsbDevice())
  80. {
  81. result = _sessions[0];
  82. }
  83. result.Volume = volume;
  84. }
  85. return ResultCode.Success;
  86. }
  87. public ResultCode GetAudioSystemMasterVolumeSetting(string name, out float systemMasterVolume)
  88. {
  89. if (TryGetDeviceByName(out VirtualDeviceSession result, name, true))
  90. {
  91. systemMasterVolume = result.Device.MasterVolume;
  92. }
  93. else
  94. {
  95. systemMasterVolume = 0.0f;
  96. }
  97. return ResultCode.Success;
  98. }
  99. public string[] ListAudioDeviceName()
  100. {
  101. int deviceCount = _sessions.Length;
  102. if (!_isUsbDeviceSupported)
  103. {
  104. deviceCount--;
  105. }
  106. string[] result = new string[deviceCount];
  107. for (int i = 0; i < deviceCount; i++)
  108. {
  109. result[i] = _sessions[i].Device.Name;
  110. }
  111. return result;
  112. }
  113. public KEvent QueryAudioDeviceInputEvent()
  114. {
  115. return _systemEvent;
  116. }
  117. public KEvent QueryAudioDeviceOutputEvent()
  118. {
  119. return _systemEvent;
  120. }
  121. public KEvent QueryAudioDeviceSystemEvent()
  122. {
  123. return _systemEvent;
  124. }
  125. }
  126. }