BufferMixerParameter.cs 1.6 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849
  1. //
  2. // Copyright (c) 2019-2021 Ryujinx
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU Lesser General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU Lesser General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU Lesser General Public License
  15. // along with this program. If not, see <https://www.gnu.org/licenses/>.
  16. //
  17. using Ryujinx.Common.Memory;
  18. using System.Runtime.InteropServices;
  19. namespace Ryujinx.Audio.Renderer.Parameter.Effect
  20. {
  21. /// <summary>
  22. /// <see cref="IEffectInParameter.SpecificData"/> for <see cref="Common.EffectType.BufferMix"/>.
  23. /// </summary>
  24. [StructLayout(LayoutKind.Sequential, Pack = 1)]
  25. public struct BufferMixParameter
  26. {
  27. /// <summary>
  28. /// The input channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>.
  29. /// </summary>
  30. public Array24<byte> Input;
  31. /// <summary>
  32. /// The output channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>.
  33. /// </summary>
  34. public Array24<byte> Output;
  35. /// <summary>
  36. /// The output volumes of the mixes.
  37. /// </summary>
  38. public Array24<float> Volumes;
  39. /// <summary>
  40. /// The total count of mixes used.
  41. /// </summary>
  42. public uint MixesCount;
  43. }
  44. }