ConfigurationState.cs 43 KB

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  1. using Ryujinx.Common;
  2. using Ryujinx.Common.Configuration;
  3. using Ryujinx.Common.Configuration.Hid;
  4. using Ryujinx.Common.Configuration.Hid.Keyboard;
  5. using Ryujinx.Common.Logging;
  6. using Ryujinx.Configuration.System;
  7. using Ryujinx.Configuration.Ui;
  8. using System;
  9. using System.Collections.Generic;
  10. namespace Ryujinx.Configuration
  11. {
  12. public class ConfigurationState
  13. {
  14. /// <summary>
  15. /// UI configuration section
  16. /// </summary>
  17. public class UiSection
  18. {
  19. public class Columns
  20. {
  21. public ReactiveObject<bool> FavColumn { get; private set; }
  22. public ReactiveObject<bool> IconColumn { get; private set; }
  23. public ReactiveObject<bool> AppColumn { get; private set; }
  24. public ReactiveObject<bool> DevColumn { get; private set; }
  25. public ReactiveObject<bool> VersionColumn { get; private set; }
  26. public ReactiveObject<bool> TimePlayedColumn { get; private set; }
  27. public ReactiveObject<bool> LastPlayedColumn { get; private set; }
  28. public ReactiveObject<bool> FileExtColumn { get; private set; }
  29. public ReactiveObject<bool> FileSizeColumn { get; private set; }
  30. public ReactiveObject<bool> PathColumn { get; private set; }
  31. public Columns()
  32. {
  33. FavColumn = new ReactiveObject<bool>();
  34. IconColumn = new ReactiveObject<bool>();
  35. AppColumn = new ReactiveObject<bool>();
  36. DevColumn = new ReactiveObject<bool>();
  37. VersionColumn = new ReactiveObject<bool>();
  38. TimePlayedColumn = new ReactiveObject<bool>();
  39. LastPlayedColumn = new ReactiveObject<bool>();
  40. FileExtColumn = new ReactiveObject<bool>();
  41. FileSizeColumn = new ReactiveObject<bool>();
  42. PathColumn = new ReactiveObject<bool>();
  43. }
  44. }
  45. public class ColumnSortSettings
  46. {
  47. public ReactiveObject<int> SortColumnId { get; private set; }
  48. public ReactiveObject<bool> SortAscending { get; private set; }
  49. public ColumnSortSettings()
  50. {
  51. SortColumnId = new ReactiveObject<int>();
  52. SortAscending = new ReactiveObject<bool>();
  53. }
  54. }
  55. /// <summary>
  56. /// Used to toggle columns in the GUI
  57. /// </summary>
  58. public Columns GuiColumns { get; private set; }
  59. /// <summary>
  60. /// Used to configure column sort settings in the GUI
  61. /// </summary>
  62. public ColumnSortSettings ColumnSort { get; private set; }
  63. /// <summary>
  64. /// A list of directories containing games to be used to load games into the games list
  65. /// </summary>
  66. public ReactiveObject<List<string>> GameDirs { get; private set; }
  67. /// <summary>
  68. /// Enable or disable custom themes in the GUI
  69. /// </summary>
  70. public ReactiveObject<bool> EnableCustomTheme { get; private set; }
  71. /// <summary>
  72. /// Path to custom GUI theme
  73. /// </summary>
  74. public ReactiveObject<string> CustomThemePath { get; private set; }
  75. /// <summary>
  76. /// Start games in fullscreen mode
  77. /// </summary>
  78. public ReactiveObject<bool> StartFullscreen { get; private set; }
  79. public UiSection()
  80. {
  81. GuiColumns = new Columns();
  82. ColumnSort = new ColumnSortSettings();
  83. GameDirs = new ReactiveObject<List<string>>();
  84. EnableCustomTheme = new ReactiveObject<bool>();
  85. CustomThemePath = new ReactiveObject<string>();
  86. StartFullscreen = new ReactiveObject<bool>();
  87. }
  88. }
  89. /// <summary>
  90. /// Logger configuration section
  91. /// </summary>
  92. public class LoggerSection
  93. {
  94. /// <summary>
  95. /// Enables printing debug log messages
  96. /// </summary>
  97. public ReactiveObject<bool> EnableDebug { get; private set; }
  98. /// <summary>
  99. /// Enables printing stub log messages
  100. /// </summary>
  101. public ReactiveObject<bool> EnableStub { get; private set; }
  102. /// <summary>
  103. /// Enables printing info log messages
  104. /// </summary>
  105. public ReactiveObject<bool> EnableInfo { get; private set; }
  106. /// <summary>
  107. /// Enables printing warning log messages
  108. /// </summary>
  109. public ReactiveObject<bool> EnableWarn { get; private set; }
  110. /// <summary>
  111. /// Enables printing error log messages
  112. /// </summary>
  113. public ReactiveObject<bool> EnableError { get; private set; }
  114. /// <summary>
  115. /// Enables printing guest log messages
  116. /// </summary>
  117. public ReactiveObject<bool> EnableGuest { get; private set; }
  118. /// <summary>
  119. /// Enables printing FS access log messages
  120. /// </summary>
  121. public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
  122. /// <summary>
  123. /// Controls which log messages are written to the log targets
  124. /// </summary>
  125. public ReactiveObject<LogClass[]> FilteredClasses { get; private set; }
  126. /// <summary>
  127. /// Enables or disables logging to a file on disk
  128. /// </summary>
  129. public ReactiveObject<bool> EnableFileLog { get; private set; }
  130. /// <summary>
  131. /// Controls which OpenGL log messages are recorded in the log
  132. /// </summary>
  133. public ReactiveObject<GraphicsDebugLevel> GraphicsDebugLevel { get; private set; }
  134. public LoggerSection()
  135. {
  136. EnableDebug = new ReactiveObject<bool>();
  137. EnableStub = new ReactiveObject<bool>();
  138. EnableInfo = new ReactiveObject<bool>();
  139. EnableWarn = new ReactiveObject<bool>();
  140. EnableError = new ReactiveObject<bool>();
  141. EnableGuest = new ReactiveObject<bool>();
  142. EnableFsAccessLog = new ReactiveObject<bool>();
  143. FilteredClasses = new ReactiveObject<LogClass[]>();
  144. EnableFileLog = new ReactiveObject<bool>();
  145. EnableFileLog.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableFileLog));
  146. GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>();
  147. }
  148. }
  149. /// <summary>
  150. /// System configuration section
  151. /// </summary>
  152. public class SystemSection
  153. {
  154. /// <summary>
  155. /// Change System Language
  156. /// </summary>
  157. public ReactiveObject<Language> Language { get; private set; }
  158. /// <summary>
  159. /// Change System Region
  160. /// </summary>
  161. public ReactiveObject<Region> Region { get; private set; }
  162. /// <summary>
  163. /// Change System TimeZone
  164. /// </summary>
  165. public ReactiveObject<string> TimeZone { get; private set; }
  166. /// <summary>
  167. /// System Time Offset in Seconds
  168. /// </summary>
  169. public ReactiveObject<long> SystemTimeOffset { get; private set; }
  170. /// <summary>
  171. /// Enables or disables Docked Mode
  172. /// </summary>
  173. public ReactiveObject<bool> EnableDockedMode { get; private set; }
  174. /// <summary>
  175. /// Enables or disables profiled translation cache persistency
  176. /// </summary>
  177. public ReactiveObject<bool> EnablePtc { get; private set; }
  178. /// <summary>
  179. /// Enables integrity checks on Game content files
  180. /// </summary>
  181. public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; }
  182. /// <summary>
  183. /// Enables FS access log output to the console. Possible modes are 0-3
  184. /// </summary>
  185. public ReactiveObject<int> FsGlobalAccessLogMode { get; private set; }
  186. /// <summary>
  187. /// The selected audio backend
  188. /// </summary>
  189. public ReactiveObject<AudioBackend> AudioBackend { get; private set; }
  190. /// <summary>
  191. /// The selected memory manager mode
  192. /// </summary>
  193. public ReactiveObject<MemoryManagerMode> MemoryManagerMode { get; private set; }
  194. /// <summary>
  195. /// Defines the amount of RAM available on the emulated system, and how it is distributed
  196. /// </summary>
  197. public ReactiveObject<bool> ExpandRam { get; private set; }
  198. /// <summary>
  199. /// Enable or disable ignoring missing services
  200. /// </summary>
  201. public ReactiveObject<bool> IgnoreMissingServices { get; private set; }
  202. public SystemSection()
  203. {
  204. Language = new ReactiveObject<Language>();
  205. Region = new ReactiveObject<Region>();
  206. TimeZone = new ReactiveObject<string>();
  207. SystemTimeOffset = new ReactiveObject<long>();
  208. EnableDockedMode = new ReactiveObject<bool>();
  209. EnableDockedMode.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableDockedMode));
  210. EnablePtc = new ReactiveObject<bool>();
  211. EnablePtc.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnablePtc));
  212. EnableFsIntegrityChecks = new ReactiveObject<bool>();
  213. EnableFsIntegrityChecks.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableFsIntegrityChecks));
  214. FsGlobalAccessLogMode = new ReactiveObject<int>();
  215. FsGlobalAccessLogMode.Event += static (sender, e) => LogValueChange(sender, e, nameof(FsGlobalAccessLogMode));
  216. AudioBackend = new ReactiveObject<AudioBackend>();
  217. AudioBackend.Event += static (sender, e) => LogValueChange(sender, e, nameof(AudioBackend));
  218. MemoryManagerMode = new ReactiveObject<MemoryManagerMode>();
  219. MemoryManagerMode.Event += static (sender, e) => LogValueChange(sender, e, nameof(MemoryManagerMode));
  220. ExpandRam = new ReactiveObject<bool>();
  221. ExpandRam.Event += static (sender, e) => LogValueChange(sender, e, nameof(ExpandRam));
  222. IgnoreMissingServices = new ReactiveObject<bool>();
  223. IgnoreMissingServices.Event += static (sender, e) => LogValueChange(sender, e, nameof(IgnoreMissingServices));
  224. }
  225. }
  226. /// <summary>
  227. /// Hid configuration section
  228. /// </summary>
  229. public class HidSection
  230. {
  231. /// <summary>
  232. /// Enable or disable keyboard support (Independent from controllers binding)
  233. /// </summary>
  234. public ReactiveObject<bool> EnableKeyboard { get; private set; }
  235. /// <summary>
  236. /// Enable or disable mouse support (Independent from controllers binding)
  237. /// </summary>
  238. public ReactiveObject<bool> EnableMouse { get; private set; }
  239. /// <summary>
  240. /// Hotkey Keyboard Bindings
  241. /// </summary>
  242. public ReactiveObject<KeyboardHotkeys> Hotkeys { get; private set; }
  243. /// <summary>
  244. /// Input device configuration.
  245. /// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed.
  246. /// TODO: Implement a ReactiveList class.
  247. /// </summary>
  248. public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
  249. public HidSection()
  250. {
  251. EnableKeyboard = new ReactiveObject<bool>();
  252. EnableMouse = new ReactiveObject<bool>();
  253. Hotkeys = new ReactiveObject<KeyboardHotkeys>();
  254. InputConfig = new ReactiveObject<List<InputConfig>>();
  255. }
  256. }
  257. /// <summary>
  258. /// Graphics configuration section
  259. /// </summary>
  260. public class GraphicsSection
  261. {
  262. /// <summary>
  263. /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
  264. /// </summary>
  265. public ReactiveObject<float> MaxAnisotropy { get; private set; }
  266. /// <summary>
  267. /// Aspect Ratio applied to the renderer window.
  268. /// </summary>
  269. public ReactiveObject<AspectRatio> AspectRatio { get; private set; }
  270. /// <summary>
  271. /// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.
  272. /// </summary>
  273. public ReactiveObject<int> ResScale { get; private set; }
  274. /// <summary>
  275. /// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1.
  276. /// </summary>
  277. public ReactiveObject<float> ResScaleCustom { get; private set; }
  278. /// <summary>
  279. /// Dumps shaders in this local directory
  280. /// </summary>
  281. public ReactiveObject<string> ShadersDumpPath { get; private set; }
  282. /// <summary>
  283. /// Enables or disables Vertical Sync
  284. /// </summary>
  285. public ReactiveObject<bool> EnableVsync { get; private set; }
  286. /// <summary>
  287. /// Enables or disables Shader cache
  288. /// </summary>
  289. public ReactiveObject<bool> EnableShaderCache { get; private set; }
  290. public GraphicsSection()
  291. {
  292. ResScale = new ReactiveObject<int>();
  293. ResScale.Event += static (sender, e) => LogValueChange(sender, e, nameof(ResScale));
  294. ResScaleCustom = new ReactiveObject<float>();
  295. ResScaleCustom.Event += static (sender, e) => LogValueChange(sender, e, nameof(ResScaleCustom));
  296. MaxAnisotropy = new ReactiveObject<float>();
  297. MaxAnisotropy.Event += static (sender, e) => LogValueChange(sender, e, nameof(MaxAnisotropy));
  298. AspectRatio = new ReactiveObject<AspectRatio>();
  299. AspectRatio.Event += static (sender, e) => LogValueChange(sender, e, nameof(AspectRatio));
  300. ShadersDumpPath = new ReactiveObject<string>();
  301. EnableVsync = new ReactiveObject<bool>();
  302. EnableVsync.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableVsync));
  303. EnableShaderCache = new ReactiveObject<bool>();
  304. EnableShaderCache.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableShaderCache));
  305. }
  306. }
  307. /// <summary>
  308. /// The default configuration instance
  309. /// </summary>
  310. public static ConfigurationState Instance { get; private set; }
  311. /// <summary>
  312. /// The Ui section
  313. /// </summary>
  314. public UiSection Ui { get; private set; }
  315. /// <summary>
  316. /// The Logger section
  317. /// </summary>
  318. public LoggerSection Logger { get; private set; }
  319. /// <summary>
  320. /// The System section
  321. /// </summary>
  322. public SystemSection System { get; private set; }
  323. /// <summary>
  324. /// The Graphics section
  325. /// </summary>
  326. public GraphicsSection Graphics { get; private set; }
  327. /// <summary>
  328. /// The Hid section
  329. /// </summary>
  330. public HidSection Hid { get; private set; }
  331. /// <summary>
  332. /// Enables or disables Discord Rich Presence
  333. /// </summary>
  334. public ReactiveObject<bool> EnableDiscordIntegration { get; private set; }
  335. /// <summary>
  336. /// Checks for updates when Ryujinx starts when enabled
  337. /// </summary>
  338. public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
  339. /// <summary>
  340. /// Show "Confirm Exit" Dialog
  341. /// </summary>
  342. public ReactiveObject<bool> ShowConfirmExit { get; private set; }
  343. /// <summary>
  344. /// Hide Cursor on Idle
  345. /// </summary>
  346. public ReactiveObject<bool> HideCursorOnIdle { get; private set; }
  347. private ConfigurationState()
  348. {
  349. Ui = new UiSection();
  350. Logger = new LoggerSection();
  351. System = new SystemSection();
  352. Graphics = new GraphicsSection();
  353. Hid = new HidSection();
  354. EnableDiscordIntegration = new ReactiveObject<bool>();
  355. CheckUpdatesOnStart = new ReactiveObject<bool>();
  356. ShowConfirmExit = new ReactiveObject<bool>();
  357. HideCursorOnIdle = new ReactiveObject<bool>();
  358. }
  359. public ConfigurationFileFormat ToFileFormat()
  360. {
  361. ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
  362. {
  363. Version = ConfigurationFileFormat.CurrentVersion,
  364. EnableFileLog = Logger.EnableFileLog,
  365. ResScale = Graphics.ResScale,
  366. ResScaleCustom = Graphics.ResScaleCustom,
  367. MaxAnisotropy = Graphics.MaxAnisotropy,
  368. AspectRatio = Graphics.AspectRatio,
  369. GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
  370. LoggingEnableDebug = Logger.EnableDebug,
  371. LoggingEnableStub = Logger.EnableStub,
  372. LoggingEnableInfo = Logger.EnableInfo,
  373. LoggingEnableWarn = Logger.EnableWarn,
  374. LoggingEnableError = Logger.EnableError,
  375. LoggingEnableGuest = Logger.EnableGuest,
  376. LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
  377. LoggingFilteredClasses = Logger.FilteredClasses,
  378. LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
  379. SystemLanguage = System.Language,
  380. SystemRegion = System.Region,
  381. SystemTimeZone = System.TimeZone,
  382. SystemTimeOffset = System.SystemTimeOffset,
  383. DockedMode = System.EnableDockedMode,
  384. EnableDiscordIntegration = EnableDiscordIntegration,
  385. CheckUpdatesOnStart = CheckUpdatesOnStart,
  386. ShowConfirmExit = ShowConfirmExit,
  387. HideCursorOnIdle = HideCursorOnIdle,
  388. EnableVsync = Graphics.EnableVsync,
  389. EnableShaderCache = Graphics.EnableShaderCache,
  390. EnablePtc = System.EnablePtc,
  391. EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
  392. FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
  393. AudioBackend = System.AudioBackend,
  394. MemoryManagerMode = System.MemoryManagerMode,
  395. ExpandRam = System.ExpandRam,
  396. IgnoreMissingServices = System.IgnoreMissingServices,
  397. GuiColumns = new GuiColumns
  398. {
  399. FavColumn = Ui.GuiColumns.FavColumn,
  400. IconColumn = Ui.GuiColumns.IconColumn,
  401. AppColumn = Ui.GuiColumns.AppColumn,
  402. DevColumn = Ui.GuiColumns.DevColumn,
  403. VersionColumn = Ui.GuiColumns.VersionColumn,
  404. TimePlayedColumn = Ui.GuiColumns.TimePlayedColumn,
  405. LastPlayedColumn = Ui.GuiColumns.LastPlayedColumn,
  406. FileExtColumn = Ui.GuiColumns.FileExtColumn,
  407. FileSizeColumn = Ui.GuiColumns.FileSizeColumn,
  408. PathColumn = Ui.GuiColumns.PathColumn,
  409. },
  410. ColumnSort = new ColumnSort
  411. {
  412. SortColumnId = Ui.ColumnSort.SortColumnId,
  413. SortAscending = Ui.ColumnSort.SortAscending
  414. },
  415. GameDirs = Ui.GameDirs,
  416. EnableCustomTheme = Ui.EnableCustomTheme,
  417. CustomThemePath = Ui.CustomThemePath,
  418. StartFullscreen = Ui.StartFullscreen,
  419. EnableKeyboard = Hid.EnableKeyboard,
  420. EnableMouse = Hid.EnableMouse,
  421. Hotkeys = Hid.Hotkeys,
  422. KeyboardConfig = new List<object>(),
  423. ControllerConfig = new List<object>(),
  424. InputConfig = Hid.InputConfig,
  425. };
  426. return configurationFile;
  427. }
  428. public void LoadDefault()
  429. {
  430. Logger.EnableFileLog.Value = true;
  431. Graphics.ResScale.Value = 1;
  432. Graphics.ResScaleCustom.Value = 1.0f;
  433. Graphics.MaxAnisotropy.Value = -1.0f;
  434. Graphics.AspectRatio.Value = AspectRatio.Fixed16x9;
  435. Graphics.ShadersDumpPath.Value = "";
  436. Logger.EnableDebug.Value = false;
  437. Logger.EnableStub.Value = true;
  438. Logger.EnableInfo.Value = true;
  439. Logger.EnableWarn.Value = true;
  440. Logger.EnableError.Value = true;
  441. Logger.EnableGuest.Value = true;
  442. Logger.EnableFsAccessLog.Value = false;
  443. Logger.FilteredClasses.Value = Array.Empty<LogClass>();
  444. Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
  445. System.Language.Value = Language.AmericanEnglish;
  446. System.Region.Value = Region.USA;
  447. System.TimeZone.Value = "UTC";
  448. System.SystemTimeOffset.Value = 0;
  449. System.EnableDockedMode.Value = true;
  450. EnableDiscordIntegration.Value = true;
  451. CheckUpdatesOnStart.Value = true;
  452. ShowConfirmExit.Value = true;
  453. HideCursorOnIdle.Value = false;
  454. Graphics.EnableVsync.Value = true;
  455. Graphics.EnableShaderCache.Value = true;
  456. System.EnablePtc.Value = true;
  457. System.EnableFsIntegrityChecks.Value = true;
  458. System.FsGlobalAccessLogMode.Value = 0;
  459. System.AudioBackend.Value = AudioBackend.OpenAl;
  460. System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe;
  461. System.ExpandRam.Value = false;
  462. System.IgnoreMissingServices.Value = false;
  463. Ui.GuiColumns.FavColumn.Value = true;
  464. Ui.GuiColumns.IconColumn.Value = true;
  465. Ui.GuiColumns.AppColumn.Value = true;
  466. Ui.GuiColumns.DevColumn.Value = true;
  467. Ui.GuiColumns.VersionColumn.Value = true;
  468. Ui.GuiColumns.TimePlayedColumn.Value = true;
  469. Ui.GuiColumns.LastPlayedColumn.Value = true;
  470. Ui.GuiColumns.FileExtColumn.Value = true;
  471. Ui.GuiColumns.FileSizeColumn.Value = true;
  472. Ui.GuiColumns.PathColumn.Value = true;
  473. Ui.ColumnSort.SortColumnId.Value = 0;
  474. Ui.ColumnSort.SortAscending.Value = false;
  475. Ui.GameDirs.Value = new List<string>();
  476. Ui.EnableCustomTheme.Value = false;
  477. Ui.CustomThemePath.Value = "";
  478. Ui.StartFullscreen.Value = false;
  479. Hid.EnableKeyboard.Value = false;
  480. Hid.EnableMouse.Value = false;
  481. Hid.Hotkeys.Value = new KeyboardHotkeys
  482. {
  483. ToggleVsync = Key.Tab
  484. };
  485. Hid.InputConfig.Value = new List<InputConfig>
  486. {
  487. new StandardKeyboardInputConfig
  488. {
  489. Version = InputConfig.CurrentVersion,
  490. Backend = InputBackendType.WindowKeyboard,
  491. Id = "0",
  492. PlayerIndex = PlayerIndex.Player1,
  493. ControllerType = ControllerType.JoyconPair,
  494. LeftJoycon = new LeftJoyconCommonConfig<Key>
  495. {
  496. DpadUp = Key.Up,
  497. DpadDown = Key.Down,
  498. DpadLeft = Key.Left,
  499. DpadRight = Key.Right,
  500. ButtonMinus = Key.Minus,
  501. ButtonL = Key.E,
  502. ButtonZl = Key.Q,
  503. ButtonSl = Key.Unbound,
  504. ButtonSr = Key.Unbound
  505. },
  506. LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
  507. {
  508. StickUp = Key.W,
  509. StickDown = Key.S,
  510. StickLeft = Key.A,
  511. StickRight = Key.D,
  512. StickButton = Key.F,
  513. },
  514. RightJoycon = new RightJoyconCommonConfig<Key>
  515. {
  516. ButtonA = Key.Z,
  517. ButtonB = Key.X,
  518. ButtonX = Key.C,
  519. ButtonY = Key.V,
  520. ButtonPlus = Key.Plus,
  521. ButtonR = Key.U,
  522. ButtonZr = Key.O,
  523. ButtonSl = Key.Unbound,
  524. ButtonSr = Key.Unbound
  525. },
  526. RightJoyconStick = new JoyconConfigKeyboardStick<Key>
  527. {
  528. StickUp = Key.I,
  529. StickDown = Key.K,
  530. StickLeft = Key.J,
  531. StickRight = Key.L,
  532. StickButton = Key.H,
  533. }
  534. }
  535. };
  536. }
  537. public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath)
  538. {
  539. bool configurationFileUpdated = false;
  540. if (configurationFileFormat.Version < 0 || configurationFileFormat.Version > ConfigurationFileFormat.CurrentVersion)
  541. {
  542. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
  543. LoadDefault();
  544. return;
  545. }
  546. if (configurationFileFormat.Version < 2)
  547. {
  548. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 2.");
  549. configurationFileFormat.SystemRegion = Region.USA;
  550. configurationFileUpdated = true;
  551. }
  552. if (configurationFileFormat.Version < 3)
  553. {
  554. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 3.");
  555. configurationFileFormat.SystemTimeZone = "UTC";
  556. configurationFileUpdated = true;
  557. }
  558. if (configurationFileFormat.Version < 4)
  559. {
  560. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 4.");
  561. configurationFileFormat.MaxAnisotropy = -1;
  562. configurationFileUpdated = true;
  563. }
  564. if (configurationFileFormat.Version < 5)
  565. {
  566. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 5.");
  567. configurationFileFormat.SystemTimeOffset = 0;
  568. configurationFileUpdated = true;
  569. }
  570. if (configurationFileFormat.Version < 8)
  571. {
  572. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 8.");
  573. configurationFileFormat.EnablePtc = true;
  574. configurationFileUpdated = true;
  575. }
  576. if (configurationFileFormat.Version < 9)
  577. {
  578. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 9.");
  579. configurationFileFormat.ColumnSort = new ColumnSort
  580. {
  581. SortColumnId = 0,
  582. SortAscending = false
  583. };
  584. configurationFileFormat.Hotkeys = new KeyboardHotkeys
  585. {
  586. ToggleVsync = Key.Tab
  587. };
  588. configurationFileUpdated = true;
  589. }
  590. if (configurationFileFormat.Version < 10)
  591. {
  592. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 10.");
  593. configurationFileFormat.AudioBackend = AudioBackend.OpenAl;
  594. configurationFileUpdated = true;
  595. }
  596. if (configurationFileFormat.Version < 11)
  597. {
  598. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 11.");
  599. configurationFileFormat.ResScale = 1;
  600. configurationFileFormat.ResScaleCustom = 1.0f;
  601. configurationFileUpdated = true;
  602. }
  603. if (configurationFileFormat.Version < 12)
  604. {
  605. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 12.");
  606. configurationFileFormat.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None;
  607. configurationFileUpdated = true;
  608. }
  609. if (configurationFileFormat.Version < 14)
  610. {
  611. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 14.");
  612. configurationFileFormat.CheckUpdatesOnStart = true;
  613. configurationFileUpdated = true;
  614. }
  615. if (configurationFileFormat.Version < 16)
  616. {
  617. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 16.");
  618. configurationFileFormat.EnableShaderCache = true;
  619. configurationFileUpdated = true;
  620. }
  621. if (configurationFileFormat.Version < 17)
  622. {
  623. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 17.");
  624. configurationFileFormat.StartFullscreen = false;
  625. configurationFileUpdated = true;
  626. }
  627. if (configurationFileFormat.Version < 18)
  628. {
  629. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 18.");
  630. configurationFileFormat.AspectRatio = AspectRatio.Fixed16x9;
  631. configurationFileUpdated = true;
  632. }
  633. if (configurationFileFormat.Version < 20)
  634. {
  635. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 20.");
  636. configurationFileFormat.ShowConfirmExit = true;
  637. configurationFileUpdated = true;
  638. }
  639. if (configurationFileFormat.Version < 22)
  640. {
  641. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22.");
  642. configurationFileFormat.HideCursorOnIdle = false;
  643. configurationFileUpdated = true;
  644. }
  645. if (configurationFileFormat.Version < 24)
  646. {
  647. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 24.");
  648. configurationFileFormat.InputConfig = new List<InputConfig>
  649. {
  650. new StandardKeyboardInputConfig
  651. {
  652. Version = InputConfig.CurrentVersion,
  653. Backend = InputBackendType.WindowKeyboard,
  654. Id = "0",
  655. PlayerIndex = PlayerIndex.Player1,
  656. ControllerType = ControllerType.JoyconPair,
  657. LeftJoycon = new LeftJoyconCommonConfig<Key>
  658. {
  659. DpadUp = Key.Up,
  660. DpadDown = Key.Down,
  661. DpadLeft = Key.Left,
  662. DpadRight = Key.Right,
  663. ButtonMinus = Key.Minus,
  664. ButtonL = Key.E,
  665. ButtonZl = Key.Q,
  666. ButtonSl = Key.Unbound,
  667. ButtonSr = Key.Unbound
  668. },
  669. LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
  670. {
  671. StickUp = Key.W,
  672. StickDown = Key.S,
  673. StickLeft = Key.A,
  674. StickRight = Key.D,
  675. StickButton = Key.F,
  676. },
  677. RightJoycon = new RightJoyconCommonConfig<Key>
  678. {
  679. ButtonA = Key.Z,
  680. ButtonB = Key.X,
  681. ButtonX = Key.C,
  682. ButtonY = Key.V,
  683. ButtonPlus = Key.Plus,
  684. ButtonR = Key.U,
  685. ButtonZr = Key.O,
  686. ButtonSl = Key.Unbound,
  687. ButtonSr = Key.Unbound
  688. },
  689. RightJoyconStick = new JoyconConfigKeyboardStick<Key>
  690. {
  691. StickUp = Key.I,
  692. StickDown = Key.K,
  693. StickLeft = Key.J,
  694. StickRight = Key.L,
  695. StickButton = Key.H,
  696. }
  697. }
  698. };
  699. configurationFileUpdated = true;
  700. }
  701. if (configurationFileFormat.Version < 25)
  702. {
  703. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 25.");
  704. configurationFileUpdated = true;
  705. }
  706. if (configurationFileFormat.Version < 26)
  707. {
  708. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 26.");
  709. configurationFileFormat.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe;
  710. configurationFileUpdated = true;
  711. }
  712. if (configurationFileFormat.Version < 27)
  713. {
  714. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 27.");
  715. configurationFileFormat.EnableMouse = false;
  716. configurationFileUpdated = true;
  717. }
  718. Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
  719. Graphics.ResScale.Value = configurationFileFormat.ResScale;
  720. Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
  721. Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
  722. Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio;
  723. Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
  724. Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
  725. Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
  726. Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
  727. Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
  728. Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
  729. Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
  730. Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
  731. Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
  732. Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel;
  733. System.Language.Value = configurationFileFormat.SystemLanguage;
  734. System.Region.Value = configurationFileFormat.SystemRegion;
  735. System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
  736. System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset;
  737. System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
  738. EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
  739. CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
  740. ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
  741. HideCursorOnIdle.Value = configurationFileFormat.HideCursorOnIdle;
  742. Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
  743. Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
  744. System.EnablePtc.Value = configurationFileFormat.EnablePtc;
  745. System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
  746. System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
  747. System.AudioBackend.Value = configurationFileFormat.AudioBackend;
  748. System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode;
  749. System.ExpandRam.Value = configurationFileFormat.ExpandRam;
  750. System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
  751. Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
  752. Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
  753. Ui.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
  754. Ui.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
  755. Ui.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
  756. Ui.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
  757. Ui.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
  758. Ui.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
  759. Ui.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
  760. Ui.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
  761. Ui.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
  762. Ui.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
  763. Ui.GameDirs.Value = configurationFileFormat.GameDirs;
  764. Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
  765. Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
  766. Ui.StartFullscreen.Value = configurationFileFormat.StartFullscreen;
  767. Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
  768. Hid.EnableMouse.Value = configurationFileFormat.EnableMouse;
  769. Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
  770. Hid.InputConfig.Value = configurationFileFormat.InputConfig;
  771. if (Hid.InputConfig.Value == null)
  772. {
  773. Hid.InputConfig.Value = new List<InputConfig>();
  774. }
  775. if (configurationFileUpdated)
  776. {
  777. ToFileFormat().SaveConfig(configurationFilePath);
  778. Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
  779. }
  780. }
  781. private static void LogValueChange<T>(object sender, ReactiveEventArgs<T> eventArgs, string valueName)
  782. {
  783. Common.Logging.Logger.Info?.Print(LogClass.Configuration, $"{valueName} set to: {eventArgs.NewValue}");
  784. }
  785. public static void Initialize()
  786. {
  787. if (Instance != null)
  788. {
  789. throw new InvalidOperationException("Configuration is already initialized");
  790. }
  791. Instance = new ConfigurationState();
  792. }
  793. }
  794. }