gdkchan c71ae9c85c Fix shader texture LOD query (#2397) %!s(int64=4) %!d(string=hai) anos
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InstEmitAlu.cs a0b4799f19 Fix ZN flags set for shader instructions using RZ.CC dest (#2147) %!s(int64=5) %!d(string=hai) anos
InstEmitAluHelper.cs e4777717cd Implement LEA.HI shader instruction (#1609) %!s(int64=5) %!d(string=hai) anos
InstEmitConversion.cs b8eb6abecc Refactor shader GPU state and memory access (#1203) %!s(int64=6) %!d(string=hai) anos
InstEmitFArith.cs b8eb6abecc Refactor shader GPU state and memory access (#1203) %!s(int64=6) %!d(string=hai) anos
InstEmitFlow.cs b9200dd734 Support conditional on BRK and SYNC shader instructions (#1878) %!s(int64=5) %!d(string=hai) anos
InstEmitHelper.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) %!s(int64=4) %!d(string=hai) anos
InstEmitMemory.cs 4770cfa920 Only enable clip distance if written to on shader (#2217) %!s(int64=5) %!d(string=hai) anos
InstEmitMove.cs 524fe3bea4 Implement shader HelperThreadNV (#2163) %!s(int64=5) %!d(string=hai) anos
InstEmitTexture.cs c71ae9c85c Fix shader texture LOD query (#2397) %!s(int64=4) %!d(string=hai) anos
InstEmitVideo.cs 1586450a38 Implement VMNMX shader instruction (#1032) %!s(int64=6) %!d(string=hai) anos
InstEmitVote.cs b8eb6abecc Refactor shader GPU state and memory access (#1203) %!s(int64=6) %!d(string=hai) anos
InstEmitter.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Lop3Expression.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos