gdkchan 94a64f2aea Remove textures from cache on unmap if not mapped and modified (#4211) il y a 3 ans
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AutoDeleteCache.cs 94a64f2aea Remove textures from cache on unmap if not mapped and modified (#4211) il y a 3 ans
FormatInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) il y a 3 ans
FormatTable.cs f906eb06c2 Implement a software ETC2 texture decoder (#4121) il y a 3 ans
ITextureDescriptor.cs 383c039037 shader cache: Fix invalid virtual address clean up (#1717) il y a 5 ans
Pool.cs e747f5cd83 Ensure texture ID is valid before getting texture descriptor (#3406) il y a 3 ans
PoolCache.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) il y a 3 ans
ReductionFilter.cs 92703af555 Address PR feedback il y a 6 ans
Sampler.cs 99ffc061d3 Optimize Texture Binding and Shader Specialization Checks (#3399) il y a 3 ans
SamplerDescriptor.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) il y a 5 ans
SamplerMinFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image il y a 6 ans
SamplerMipFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image il y a 6 ans
SamplerPool.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) il y a 3 ans
SamplerPoolCache.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) il y a 3 ans
Texture.cs 94a64f2aea Remove textures from cache on unmap if not mapped and modified (#4211) il y a 3 ans
TextureBindingInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) il y a 3 ans
TextureBindingsManager.cs 1cca3e99ab GPU: Force rebind when pool changes (#4129) il y a 3 ans
TextureCache.cs 94a64f2aea Remove textures from cache on unmap if not mapped and modified (#4211) il y a 3 ans
TextureCompatibility.cs 470be03c2f GPU: Add fallback when 16-bit formats are not supported (#4108) il y a 3 ans
TextureComponent.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image il y a 6 ans
TextureDependency.cs b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) il y a 5 ans
TextureDescriptor.cs 2232e4ae87 Vulkan backend (#2518) il y a 3 ans
TextureDescriptorType.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image il y a 6 ans
TextureGroup.cs 94a64f2aea Remove textures from cache on unmap if not mapped and modified (#4211) il y a 3 ans
TextureGroupHandle.cs d64594ec74 Fix various issues with texture sync (#3302) il y a 4 ans
TextureInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) il y a 3 ans
TextureManager.cs 4965681e06 GPU: Swap bindings array instead of copying (#4003) il y a 3 ans
TextureMatchQuality.cs 0108004691 Prefer truly perfect texture matches over fomat aliased ones (#1754) il y a 5 ans
TextureMsaaMode.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image il y a 6 ans
TexturePool.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) il y a 3 ans
TexturePoolCache.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) il y a 3 ans
TextureScaleMode.cs 0a80a837cb Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) il y a 4 ans
TextureSearchFlags.cs c9c65af59e Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112) il y a 4 ans
TextureTarget.cs f0b00c1ae9 Fix TXQ for 3D textures. (#2613) il y a 4 ans
TextureViewCompatibility.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) il y a 4 ans