riperiperi e20abbf9cc Vulkan: Don't flush commands when creating most sync (#4087) пре 3 година
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ActionCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) пре 4 година
CreateBufferCommand.cs 43ebd7a9bb New shader cache implementation (#3194) пре 4 година
CreateProgramCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) пре 4 година
CreateSamplerCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) пре 4 година
CreateSyncCommand.cs e20abbf9cc Vulkan: Don't flush commands when creating most sync (#4087) пре 3 година
CreateTextureCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) пре 4 година
GetCapabilitiesCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) пре 4 година
PreFrameCommand.cs 43ebd7a9bb New shader cache implementation (#3194) пре 4 година
ReportCounterCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) пре 4 година
ResetCounterCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) пре 4 година
UpdateCountersCommand.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) пре 4 година