- using System;
- using System.Runtime.InteropServices;
- using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
- namespace Ryujinx.Audio.Backends.SoundIo.Native
- {
- internal class SoundIoException : Exception
- {
- internal SoundIoException(SoundIoError error) : base(Marshal.PtrToStringAnsi(soundio_strerror(error))) { }
- }
- }
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