Horizon.cs 18 KB

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  1. using LibHac;
  2. using LibHac.Bcat;
  3. using LibHac.Fs;
  4. using LibHac.FsSystem;
  5. using Ryujinx.Audio;
  6. using Ryujinx.Audio.Input;
  7. using Ryujinx.Audio.Integration;
  8. using Ryujinx.Audio.Output;
  9. using Ryujinx.Audio.Renderer.Device;
  10. using Ryujinx.Audio.Renderer.Server;
  11. using Ryujinx.Common;
  12. using Ryujinx.Configuration;
  13. using Ryujinx.HLE.FileSystem.Content;
  14. using Ryujinx.HLE.HOS.Font;
  15. using Ryujinx.HLE.HOS.Kernel;
  16. using Ryujinx.HLE.HOS.Kernel.Memory;
  17. using Ryujinx.HLE.HOS.Kernel.Process;
  18. using Ryujinx.HLE.HOS.Kernel.Threading;
  19. using Ryujinx.HLE.HOS.Services;
  20. using Ryujinx.HLE.HOS.Services.Account.Acc;
  21. using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
  22. using Ryujinx.HLE.HOS.Services.Apm;
  23. using Ryujinx.HLE.HOS.Services.Arp;
  24. using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
  25. using Ryujinx.HLE.HOS.Services.Caps;
  26. using Ryujinx.HLE.HOS.Services.Mii;
  27. using Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager;
  28. using Ryujinx.HLE.HOS.Services.Nv;
  29. using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
  30. using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
  31. using Ryujinx.HLE.HOS.Services.Settings;
  32. using Ryujinx.HLE.HOS.Services.Sm;
  33. using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
  34. using Ryujinx.HLE.HOS.Services.Time.Clock;
  35. using Ryujinx.HLE.HOS.SystemState;
  36. using Ryujinx.HLE.Loaders.Executables;
  37. using Ryujinx.HLE.Utilities;
  38. using System;
  39. using System.Collections.Generic;
  40. using System.IO;
  41. using System.Linq;
  42. using System.Threading;
  43. namespace Ryujinx.HLE.HOS
  44. {
  45. using TimeServiceManager = Services.Time.TimeManager;
  46. public class Horizon : IDisposable
  47. {
  48. internal const int HidSize = 0x40000;
  49. internal const int FontSize = 0x1100000;
  50. internal const int IirsSize = 0x8000;
  51. internal const int TimeSize = 0x1000;
  52. internal KernelContext KernelContext { get; }
  53. internal Switch Device { get; private set; }
  54. internal SurfaceFlinger SurfaceFlinger { get; private set; }
  55. internal AudioManager AudioManager { get; private set; }
  56. internal AudioOutputManager AudioOutputManager { get; private set; }
  57. internal AudioInputManager AudioInputManager { get; private set; }
  58. internal AudioRendererManager AudioRendererManager { get; private set; }
  59. internal VirtualDeviceSessionRegistry AudioDeviceSessionRegistry { get; private set; }
  60. public SystemStateMgr State { get; private set; }
  61. internal PerformanceState PerformanceState { get; private set; }
  62. internal AppletStateMgr AppletState { get; private set; }
  63. internal List<NfpDevice> NfpDevices { get; private set; }
  64. internal ServerBase BsdServer { get; private set; }
  65. internal ServerBase AudRenServer { get; private set; }
  66. internal ServerBase AudOutServer { get; private set; }
  67. internal ServerBase HidServer { get; private set; }
  68. internal ServerBase NvDrvServer { get; private set; }
  69. internal ServerBase TimeServer { get; private set; }
  70. internal ServerBase ViServer { get; private set; }
  71. internal ServerBase ViServerM { get; private set; }
  72. internal ServerBase ViServerS { get; private set; }
  73. internal KSharedMemory HidSharedMem { get; private set; }
  74. internal KSharedMemory FontSharedMem { get; private set; }
  75. internal KSharedMemory IirsSharedMem { get; private set; }
  76. internal SharedFontManager Font { get; private set; }
  77. internal AccountManager AccountManager { get; private set; }
  78. internal ContentManager ContentManager { get; private set; }
  79. internal CaptureManager CaptureManager { get; private set; }
  80. internal KEvent VsyncEvent { get; private set; }
  81. internal KEvent DisplayResolutionChangeEvent { get; private set; }
  82. public Keyset KeySet => Device.FileSystem.KeySet;
  83. private bool _isDisposed;
  84. public bool EnablePtc { get; set; }
  85. public IntegrityCheckLevel FsIntegrityCheckLevel { get; set; }
  86. public int GlobalAccessLogMode { get; set; }
  87. internal ulong HidBaseAddress { get; private set; }
  88. internal NvHostSyncpt HostSyncpoint { get; private set; }
  89. internal LibHac.Horizon LibHacHorizonServer { get; private set; }
  90. internal HorizonClient LibHacHorizonClient { get; private set; }
  91. public Horizon(Switch device, ContentManager contentManager, AccountManager accountManager, MemoryConfiguration memoryConfiguration)
  92. {
  93. KernelContext = new KernelContext(
  94. device,
  95. device.Memory,
  96. memoryConfiguration.ToKernelMemorySize(),
  97. memoryConfiguration.ToKernelMemoryArrange());
  98. Device = device;
  99. State = new SystemStateMgr();
  100. PerformanceState = new PerformanceState();
  101. NfpDevices = new List<NfpDevice>();
  102. // Note: This is not really correct, but with HLE of services, the only memory
  103. // region used that is used is Application, so we can use the other ones for anything.
  104. KMemoryRegionManager region = KernelContext.MemoryRegions[(int)MemoryRegion.NvServices];
  105. ulong hidPa = region.Address;
  106. ulong fontPa = region.Address + HidSize;
  107. ulong iirsPa = region.Address + HidSize + FontSize;
  108. ulong timePa = region.Address + HidSize + FontSize + IirsSize;
  109. HidBaseAddress = hidPa - DramMemoryMap.DramBase;
  110. KPageList hidPageList = new KPageList();
  111. KPageList fontPageList = new KPageList();
  112. KPageList iirsPageList = new KPageList();
  113. KPageList timePageList = new KPageList();
  114. hidPageList .AddRange(hidPa, HidSize / KMemoryManager.PageSize);
  115. fontPageList.AddRange(fontPa, FontSize / KMemoryManager.PageSize);
  116. iirsPageList.AddRange(iirsPa, IirsSize / KMemoryManager.PageSize);
  117. timePageList.AddRange(timePa, TimeSize / KMemoryManager.PageSize);
  118. HidSharedMem = new KSharedMemory(KernelContext, hidPageList, 0, 0, KMemoryPermission.Read);
  119. FontSharedMem = new KSharedMemory(KernelContext, fontPageList, 0, 0, KMemoryPermission.Read);
  120. IirsSharedMem = new KSharedMemory(KernelContext, iirsPageList, 0, 0, KMemoryPermission.Read);
  121. KSharedMemory timeSharedMemory = new KSharedMemory(KernelContext, timePageList, 0, 0, KMemoryPermission.Read);
  122. TimeServiceManager.Instance.Initialize(device, this, timeSharedMemory, timePa - DramMemoryMap.DramBase, TimeSize);
  123. AppletState = new AppletStateMgr(this);
  124. AppletState.SetFocus(true);
  125. Font = new SharedFontManager(device, fontPa - DramMemoryMap.DramBase);
  126. VsyncEvent = new KEvent(KernelContext);
  127. DisplayResolutionChangeEvent = new KEvent(KernelContext);
  128. AccountManager = accountManager;
  129. ContentManager = contentManager;
  130. CaptureManager = new CaptureManager(device);
  131. // TODO: use set:sys (and get external clock source id from settings)
  132. // TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
  133. UInt128 clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());
  134. IRtcManager.GetExternalRtcValue(out ulong rtcValue);
  135. // We assume the rtc is system time.
  136. TimeSpanType systemTime = TimeSpanType.FromSeconds((long)rtcValue);
  137. // Configure and setup internal offset
  138. TimeSpanType internalOffset = TimeSpanType.FromSeconds(ConfigurationState.Instance.System.SystemTimeOffset);
  139. TimeSpanType systemTimeOffset = new TimeSpanType(systemTime.NanoSeconds + internalOffset.NanoSeconds);
  140. if (systemTime.IsDaylightSavingTime() && !systemTimeOffset.IsDaylightSavingTime())
  141. {
  142. internalOffset = internalOffset.AddSeconds(3600L);
  143. }
  144. else if (!systemTime.IsDaylightSavingTime() && systemTimeOffset.IsDaylightSavingTime())
  145. {
  146. internalOffset = internalOffset.AddSeconds(-3600L);
  147. }
  148. internalOffset = new TimeSpanType(-internalOffset.NanoSeconds);
  149. // First init the standard steady clock
  150. TimeServiceManager.Instance.SetupStandardSteadyClock(null, clockSourceId, systemTime, internalOffset, TimeSpanType.Zero, false);
  151. TimeServiceManager.Instance.SetupStandardLocalSystemClock(null, new SystemClockContext(), systemTime.ToSeconds());
  152. if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
  153. {
  154. TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
  155. // The network system clock needs a valid system clock, as such we setup this system clock using the local system clock.
  156. TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(null, out SystemClockContext localSytemClockContext);
  157. TimeServiceManager.Instance.SetupStandardNetworkSystemClock(localSytemClockContext, standardNetworkClockSufficientAccuracy);
  158. }
  159. TimeServiceManager.Instance.SetupStandardUserSystemClock(null, false, SteadyClockTimePoint.GetRandom());
  160. // FIXME: TimeZone shoud be init here but it's actually done in ContentManager
  161. TimeServiceManager.Instance.SetupEphemeralNetworkSystemClock();
  162. DatabaseImpl.Instance.InitializeDatabase(device);
  163. HostSyncpoint = new NvHostSyncpt(device);
  164. SurfaceFlinger = new SurfaceFlinger(device);
  165. ConfigurationState.Instance.System.EnableDockedMode.Event += OnDockedModeChange;
  166. InitLibHacHorizon();
  167. InitializeAudioRenderer();
  168. }
  169. private void InitializeAudioRenderer()
  170. {
  171. AudioManager = new AudioManager();
  172. AudioOutputManager = new AudioOutputManager();
  173. AudioInputManager = new AudioInputManager();
  174. AudioRendererManager = new AudioRendererManager();
  175. AudioDeviceSessionRegistry = new VirtualDeviceSessionRegistry();
  176. IWritableEvent[] audioOutputRegisterBufferEvents = new IWritableEvent[Constants.AudioOutSessionCountMax];
  177. for (int i = 0; i < audioOutputRegisterBufferEvents.Length; i++)
  178. {
  179. KEvent registerBufferEvent = new KEvent(KernelContext);
  180. audioOutputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent);
  181. }
  182. AudioOutputManager.Initialize(Device.AudioDeviceDriver, audioOutputRegisterBufferEvents);
  183. IWritableEvent[] audioInputRegisterBufferEvents = new IWritableEvent[Constants.AudioInSessionCountMax];
  184. for (int i = 0; i < audioInputRegisterBufferEvents.Length; i++)
  185. {
  186. KEvent registerBufferEvent = new KEvent(KernelContext);
  187. audioInputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent);
  188. }
  189. AudioInputManager.Initialize(Device.AudioDeviceDriver, audioInputRegisterBufferEvents);
  190. IWritableEvent[] systemEvents = new IWritableEvent[Constants.AudioRendererSessionCountMax];
  191. for (int i = 0; i < systemEvents.Length; i++)
  192. {
  193. KEvent systemEvent = new KEvent(KernelContext);
  194. systemEvents[i] = new AudioKernelEvent(systemEvent);
  195. }
  196. AudioManager.Initialize(Device.AudioDeviceDriver.GetUpdateRequiredEvent(), AudioOutputManager.Update, AudioInputManager.Update);
  197. AudioRendererManager.Initialize(systemEvents, Device.AudioDeviceDriver);
  198. AudioManager.Start();
  199. }
  200. public void InitializeServices()
  201. {
  202. IUserInterface sm = new IUserInterface(KernelContext);
  203. // Wait until SM server thread is done with initialization,
  204. // only then doing connections to SM is safe.
  205. sm.Server.InitDone.WaitOne();
  206. sm.Server.InitDone.Dispose();
  207. BsdServer = new ServerBase(KernelContext, "BsdServer");
  208. AudRenServer = new ServerBase(KernelContext, "AudioRendererServer");
  209. AudOutServer = new ServerBase(KernelContext, "AudioOutServer");
  210. HidServer = new ServerBase(KernelContext, "HidServer");
  211. NvDrvServer = new ServerBase(KernelContext, "NvservicesServer");
  212. TimeServer = new ServerBase(KernelContext, "TimeServer");
  213. ViServer = new ServerBase(KernelContext, "ViServerU");
  214. ViServerM = new ServerBase(KernelContext, "ViServerM");
  215. ViServerS = new ServerBase(KernelContext, "ViServerS");
  216. }
  217. public void LoadKip(string kipPath)
  218. {
  219. using IStorage kipFile = new LocalStorage(kipPath, FileAccess.Read);
  220. ProgramLoader.LoadKip(KernelContext, new KipExecutable(kipFile));
  221. }
  222. private void InitLibHacHorizon()
  223. {
  224. LibHac.Horizon horizon = new LibHac.Horizon(null, Device.FileSystem.FsServer);
  225. horizon.CreateHorizonClient(out HorizonClient ryujinxClient).ThrowIfFailure();
  226. horizon.CreateHorizonClient(out HorizonClient bcatClient).ThrowIfFailure();
  227. ryujinxClient.Sm.RegisterService(new LibHacIReader(this), "arp:r").ThrowIfFailure();
  228. new BcatServer(bcatClient);
  229. LibHacHorizonServer = horizon;
  230. LibHacHorizonClient = ryujinxClient;
  231. }
  232. private void OnDockedModeChange(object sender, ReactiveEventArgs<bool> e)
  233. {
  234. if (e.NewValue != State.DockedMode)
  235. {
  236. State.DockedMode = e.NewValue;
  237. PerformanceState.PerformanceMode = State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
  238. AppletState.Messages.Enqueue(MessageInfo.OperationModeChanged);
  239. AppletState.Messages.Enqueue(MessageInfo.PerformanceModeChanged);
  240. AppletState.MessageEvent.ReadableEvent.Signal();
  241. SignalDisplayResolutionChange();
  242. // Reconfigure controllers
  243. Device.Hid.RefreshInputConfig(ConfigurationState.Instance.Hid.InputConfig.Value);
  244. }
  245. }
  246. public void ReturnFocus()
  247. {
  248. AppletState.SetFocus(true);
  249. }
  250. public void SimulateWakeUpMessage()
  251. {
  252. AppletState.Messages.Enqueue(MessageInfo.Resume);
  253. AppletState.MessageEvent.ReadableEvent.Signal();
  254. }
  255. public void ScanAmiibo(int nfpDeviceId, string amiiboId, bool useRandomUuid)
  256. {
  257. if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag)
  258. {
  259. NfpDevices[nfpDeviceId].State = NfpDeviceState.TagFound;
  260. NfpDevices[nfpDeviceId].AmiiboId = amiiboId;
  261. NfpDevices[nfpDeviceId].UseRandomUuid = useRandomUuid;
  262. }
  263. }
  264. public bool SearchingForAmiibo(out int nfpDeviceId)
  265. {
  266. nfpDeviceId = default;
  267. for (int i = 0; i < NfpDevices.Count; i++)
  268. {
  269. if (NfpDevices[i].State == NfpDeviceState.SearchingForTag)
  270. {
  271. nfpDeviceId = i;
  272. return true;
  273. }
  274. }
  275. return false;
  276. }
  277. public void SignalDisplayResolutionChange()
  278. {
  279. DisplayResolutionChangeEvent.ReadableEvent.Signal();
  280. }
  281. public void SignalVsync()
  282. {
  283. VsyncEvent.ReadableEvent.Signal();
  284. }
  285. public void Dispose()
  286. {
  287. Dispose(true);
  288. }
  289. protected virtual void Dispose(bool disposing)
  290. {
  291. if (!_isDisposed && disposing)
  292. {
  293. ConfigurationState.Instance.System.EnableDockedMode.Event -= OnDockedModeChange;
  294. _isDisposed = true;
  295. KProcess terminationProcess = new KProcess(KernelContext);
  296. KThread terminationThread = new KThread(KernelContext);
  297. terminationThread.Initialize(0, 0, 0, 3, 0, terminationProcess, ThreadType.Kernel, () =>
  298. {
  299. // Force all threads to exit.
  300. lock (KernelContext.Processes)
  301. {
  302. // Terminate application.
  303. foreach (KProcess process in KernelContext.Processes.Values.Where(x => x.Flags.HasFlag(ProcessCreationFlags.IsApplication)))
  304. {
  305. process.Terminate();
  306. }
  307. // The application existed, now surface flinger can exit too.
  308. SurfaceFlinger.Dispose();
  309. // Terminate HLE services (must be done after the application is already terminated,
  310. // otherwise the application will receive errors due to service termination.
  311. foreach (KProcess process in KernelContext.Processes.Values.Where(x => !x.Flags.HasFlag(ProcessCreationFlags.IsApplication)))
  312. {
  313. process.Terminate();
  314. }
  315. }
  316. // Exit ourself now!
  317. KernelStatic.GetCurrentThread().Exit();
  318. });
  319. terminationThread.Start();
  320. // Wait until the thread is actually started.
  321. while (terminationThread.HostThread.ThreadState == ThreadState.Unstarted)
  322. {
  323. Thread.Sleep(10);
  324. }
  325. // Wait until the termination thread is done terminating all the other threads.
  326. terminationThread.HostThread.Join();
  327. // Destroy nvservices channels as KThread could be waiting on some user events.
  328. // This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
  329. INvDrvServices.Destroy();
  330. AudioManager.Dispose();
  331. AudioOutputManager.Dispose();
  332. AudioInputManager.Dispose();
  333. AudioRendererManager.Dispose();
  334. KernelContext.Dispose();
  335. }
  336. }
  337. }
  338. }