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- using Ryujinx.Cpu.AppleHv.Arm;
- using System;
- using System.Diagnostics;
- using System.Runtime.InteropServices;
- using System.Threading;
- namespace Ryujinx.Cpu.AppleHv
- {
- class HvAddressSpaceRange : IDisposable
- {
- private const ulong AllocationGranule = 1UL << 14;
- private const ulong AttributesMask = (0x3ffUL << 2) | (0x3fffUL << 50);
- private const ulong BaseAttributes = (1UL << 10) | (3UL << 8); // Access flag set, inner shareable.
- private const int LevelBits = 9;
- private const int LevelCount = 1 << LevelBits;
- private const int LevelMask = LevelCount - 1;
- private const int PageBits = 12;
- private const int PageSize = 1 << PageBits;
- private const int PageMask = PageSize - 1;
- private const int AllLevelsMask = PageMask | (LevelMask << PageBits) | (LevelMask << (PageBits + LevelBits));
- private class PtLevel
- {
- public ulong Address => Allocation.Ipa + Allocation.Offset;
- public int EntriesCount;
- public readonly HvMemoryBlockAllocation Allocation;
- public readonly PtLevel[] Next;
- public PtLevel(HvMemoryBlockAllocator blockAllocator, int count, bool hasNext)
- {
- ulong size = (ulong)count * sizeof(ulong);
- Allocation = blockAllocator.Allocate(size, PageSize);
- AsSpan().Fill(0UL);
- if (hasNext)
- {
- Next = new PtLevel[count];
- }
- }
- public unsafe Span<ulong> AsSpan()
- {
- return MemoryMarshal.Cast<byte, ulong>(Allocation.Memory.GetSpan(Allocation.Offset, (int)Allocation.Size));
- }
- }
- private PtLevel _level0;
- private int _tlbInvalidationPending;
- private readonly HvIpaAllocator _ipaAllocator;
- private readonly HvMemoryBlockAllocator _blockAllocator;
- public HvAddressSpaceRange(HvIpaAllocator ipaAllocator)
- {
- _ipaAllocator = ipaAllocator;
- _blockAllocator = new HvMemoryBlockAllocator(ipaAllocator, (int)AllocationGranule);
- }
- public ulong GetIpaBase()
- {
- return EnsureLevel0().Address;
- }
- public bool GetAndClearTlbInvalidationPending()
- {
- return Interlocked.Exchange(ref _tlbInvalidationPending, 0) != 0;
- }
- public void Map(ulong va, ulong pa, ulong size, ApFlags accessPermission)
- {
- MapImpl(va, pa, size, (ulong)accessPermission | BaseAttributes);
- }
- public void Unmap(ulong va, ulong size)
- {
- UnmapImpl(EnsureLevel0(), 0, va, size);
- Interlocked.Exchange(ref _tlbInvalidationPending, 1);
- }
- public void Reprotect(ulong va, ulong size, ApFlags accessPermission)
- {
- UpdateAttributes(va, size, (ulong)accessPermission | BaseAttributes);
- }
- private void MapImpl(ulong va, ulong pa, ulong size, ulong attr)
- {
- PtLevel level0 = EnsureLevel0();
- ulong endVa = va + size;
- while (va < endVa)
- {
- (ulong mapSize, int depth) = GetMapSizeAndDepth(va, pa, endVa);
- PtLevel currentLevel = level0;
- for (int i = 0; i < depth; i++)
- {
- int l = (int)(va >> (PageBits + (2 - i) * LevelBits)) & LevelMask;
- EnsureTable(currentLevel, l, i == 0);
- currentLevel = currentLevel.Next[l];
- }
- (ulong blockSize, int blockShift) = GetBlockSizeAndShift(depth);
- for (ulong i = 0; i < mapSize; i += blockSize)
- {
- if ((va >> blockShift) << blockShift != va ||
- (pa >> blockShift) << blockShift != pa)
- {
- Debug.Fail($"Block size 0x{blockSize:X} (log2: {blockShift}) is invalid for VA 0x{va:X} or PA 0x{pa:X}.");
- }
- WriteBlock(currentLevel, (int)(va >> blockShift) & LevelMask, depth, pa, attr);
- va += blockSize;
- pa += blockSize;
- }
- }
- }
- private void UnmapImpl(PtLevel level, int depth, ulong va, ulong size)
- {
- ulong endVa = (va + size + PageMask) & ~((ulong)PageMask);
- va &= ~((ulong)PageMask);
- (ulong blockSize, int blockShift) = GetBlockSizeAndShift(depth);
- while (va < endVa)
- {
- ulong nextEntryVa = GetNextAddress(va, blockSize);
- ulong chunckSize = Math.Min(endVa - va, nextEntryVa - va);
- int l = (int)(va >> (PageBits + (2 - depth) * LevelBits)) & LevelMask;
- PtLevel nextTable = level.Next != null ? level.Next[l] : null;
- if (nextTable != null)
- {
- // Entry is a table, visit it and update attributes as required.
- UnmapImpl(nextTable, depth + 1, va, chunckSize);
- }
- else if (chunckSize != blockSize)
- {
- // Entry is a block but is not aligned, we need to turn it into a table.
- ref ulong pte = ref level.AsSpan()[l];
- nextTable = CreateTable(pte, depth + 1);
- level.Next[l] = nextTable;
- // Now that we have a table, we can handle it like the first case.
- UnmapImpl(nextTable, depth + 1, va, chunckSize);
- // Update PTE to point to the new table.
- pte = (nextTable.Address & ~(ulong)PageMask) | 3UL;
- }
- // If entry is a block, or if entry is a table but it is empty, we can remove it.
- if (nextTable == null || nextTable.EntriesCount == 0)
- {
- // Entry is a block and is fully aligned, so we can just set it to 0.
- if (nextTable != null)
- {
- nextTable.Allocation.Dispose();
- level.Next[l] = null;
- }
- level.AsSpan()[l] = 0UL;
- level.EntriesCount--;
- ValidateEntriesCount(level.EntriesCount);
- }
- va += chunckSize;
- }
- }
- private void UpdateAttributes(ulong va, ulong size, ulong newAttr)
- {
- UpdateAttributes(EnsureLevel0(), 0, va, size, newAttr);
- Interlocked.Exchange(ref _tlbInvalidationPending, 1);
- }
- private void UpdateAttributes(PtLevel level, int depth, ulong va, ulong size, ulong newAttr)
- {
- ulong endVa = (va + size + PageSize - 1) & ~((ulong)PageSize - 1);
- va &= ~((ulong)PageSize - 1);
- (ulong blockSize, int blockShift) = GetBlockSizeAndShift(depth);
- while (va < endVa)
- {
- ulong nextEntryVa = GetNextAddress(va, blockSize);
- ulong chunckSize = Math.Min(endVa - va, nextEntryVa - va);
- int l = (int)(va >> (PageBits + (2 - depth) * LevelBits)) & LevelMask;
- ref ulong pte = ref level.AsSpan()[l];
- // First check if the region is mapped.
- if ((pte & 3) != 0)
- {
- PtLevel nextTable = level.Next != null ? level.Next[l] : null;
- if (nextTable != null)
- {
- // Entry is a table, visit it and update attributes as required.
- UpdateAttributes(nextTable, depth + 1, va, chunckSize, newAttr);
- }
- else if (chunckSize != blockSize)
- {
- // Entry is a block but is not aligned, we need to turn it into a table.
- nextTable = CreateTable(pte, depth + 1);
- level.Next[l] = nextTable;
- // Now that we have a table, we can handle it like the first case.
- UpdateAttributes(nextTable, depth + 1, va, chunckSize, newAttr);
- // Update PTE to point to the new table.
- pte = (nextTable.Address & ~(ulong)PageMask) | 3UL;
- }
- else
- {
- // Entry is a block and is fully aligned, so we can just update the attributes.
- // Update PTE with the new attributes.
- pte = (pte & ~AttributesMask) | newAttr;
- }
- }
- va += chunckSize;
- }
- }
- private PtLevel CreateTable(ulong pte, int depth)
- {
- pte &= ~3UL;
- pte |= (depth == 2 ? 3UL : 1UL);
- PtLevel level = new PtLevel(_blockAllocator, LevelCount, depth < 2);
- Span<ulong> currentLevel = level.AsSpan();
- (ulong blockSize, int blockShift) = GetBlockSizeAndShift(depth);
- // Fill in the blocks.
- for (int i = 0; i < LevelCount; i++)
- {
- ulong offset = (ulong)i << blockShift;
- currentLevel[i] = pte + offset;
- }
- level.EntriesCount = LevelCount;
- return level;
- }
- private static (ulong, int) GetBlockSizeAndShift(int depth)
- {
- int blockShift = PageBits + (2 - depth) * LevelBits;
- ulong blockSize = 1UL << blockShift;
- return (blockSize, blockShift);
- }
- private static (ulong, int) GetMapSizeAndDepth(ulong va, ulong pa, ulong endVa)
- {
- // Both virtual and physical addresses must be aligned to the block size.
- ulong combinedAddress = va | pa;
- ulong l0Alignment = 1UL << (PageBits + LevelBits * 2);
- ulong l1Alignment = 1UL << (PageBits + LevelBits);
- if ((combinedAddress & (l0Alignment - 1)) == 0 && AlignDown(endVa, l0Alignment) > va)
- {
- return (AlignDown(endVa, l0Alignment) - va, 0);
- }
- else if ((combinedAddress & (l1Alignment - 1)) == 0 && AlignDown(endVa, l1Alignment) > va)
- {
- ulong nextOrderVa = GetNextAddress(va, l0Alignment);
- if (nextOrderVa <= endVa)
- {
- return (nextOrderVa - va, 1);
- }
- else
- {
- return (AlignDown(endVa, l1Alignment) - va, 1);
- }
- }
- else
- {
- ulong nextOrderVa = GetNextAddress(va, l1Alignment);
- if (nextOrderVa <= endVa)
- {
- return (nextOrderVa - va, 2);
- }
- else
- {
- return (endVa - va, 2);
- }
- }
- }
- private static ulong AlignDown(ulong va, ulong alignment)
- {
- return va & ~(alignment - 1);
- }
- private static ulong GetNextAddress(ulong va, ulong alignment)
- {
- return (va + alignment) & ~(alignment - 1);
- }
- private PtLevel EnsureLevel0()
- {
- PtLevel level0 = _level0;
- if (level0 == null)
- {
- level0 = new PtLevel(_blockAllocator, LevelCount, true);
- _level0 = level0;
- }
- return level0;
- }
- private void EnsureTable(PtLevel level, int index, bool hasNext)
- {
- Span<ulong> currentTable = level.AsSpan();
- if ((currentTable[index] & 1) == 0)
- {
- PtLevel nextLevel = new PtLevel(_blockAllocator, LevelCount, hasNext);
- currentTable[index] = (nextLevel.Address & ~(ulong)PageMask) | 3UL;
- level.Next[index] = nextLevel;
- level.EntriesCount++;
- ValidateEntriesCount(level.EntriesCount);
- }
- else if (level.Next[index] == null)
- {
- Debug.Fail($"Index {index} is block, expected a table.");
- }
- }
- private void WriteBlock(PtLevel level, int index, int depth, ulong pa, ulong attr)
- {
- Span<ulong> currentTable = level.AsSpan();
- currentTable[index] = (pa & ~((ulong)AllLevelsMask >> (depth * LevelBits))) | (depth == 2 ? 3UL : 1UL) | attr;
- level.EntriesCount++;
- ValidateEntriesCount(level.EntriesCount);
- }
- private static void ValidateEntriesCount(int count)
- {
- Debug.Assert(count >= 0 && count <= LevelCount, $"Entries count {count} is invalid.");
- }
- public void Dispose()
- {
- _blockAllocator.Dispose();
- }
- }
- }
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