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- using System;
- namespace Ryujinx.Graphics.Vic.Image
- {
- ref struct InputSurface
- {
- public ReadOnlySpan<byte> Buffer0;
- public ReadOnlySpan<byte> Buffer1;
- public ReadOnlySpan<byte> Buffer2;
- public int Width;
- public int Height;
- public int UvWidth;
- public int UvHeight;
- }
- }
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