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AbstractRegion.cs
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b4d8d893a4
Memory Read/Write Tracking using Region Handles (#1272)
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5 years ago |
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IMultiRegionHandle.cs
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54ea2285f0
POWER - Performance Optimizations With Extensive Ramifications (#2286)
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4 years ago |
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IRegionHandle.cs
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54ea2285f0
POWER - Performance Optimizations With Extensive Ramifications (#2286)
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4 years ago |
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MemoryTracking.cs
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ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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4 years ago |
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MultiRegionHandle.cs
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12a7a2ead8
Inherit buffer tracking handles rather than recreating on resize (#2330)
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4 years ago |
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RegionHandle.cs
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54adc5f9fb
Ensure that all threads wait for a read tracking action to complete. (#2597)
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4 years ago |
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RegionSignal.cs
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b4d8d893a4
Memory Read/Write Tracking using Region Handles (#1272)
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5 years ago |
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SmartMultiRegionHandle.cs
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54ea2285f0
POWER - Performance Optimizations With Extensive Ramifications (#2286)
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4 years ago |
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VirtualRegion.cs
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ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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4 years ago |