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- using Ryujinx.Graphics.Nvdec.Vp9.Types;
- namespace Ryujinx.Graphics.Nvdec.Vp9
- {
- internal static class Constants
- {
- public const int InterpExtend = 4;
- public const int MaxMbPlane = 3;
- public const int None = -1;
- public const int IntraFrame = 0;
- public const int LastFrame = 1;
- public const int GoldenFrame = 2;
- public const int AltRefFrame = 3;
- public const int MaxRefFrames = 4;
- public const int MiSizeLog2 = 3;
- public const int MiBlockSizeLog2 = 6 - MiSizeLog2; // 64 = 2^6
- public const int MiSize = 1 << MiSizeLog2; // pixels per mi-unit
- public const int MiBlockSize = 1 << MiBlockSizeLog2; // mi-units per max block
- public const int MiMask = MiBlockSize - 1;
- public const int PartitionPloffset = 4; // number of probability models per block size
- /* Segment Feature Masks */
- public const int MaxMvRefCandidates = 2;
- public const int IntraInterContexts = 4;
- public const int CompInterContexts = 5;
- public const int RefContexts = 5;
- public const int EightTap = 0;
- public const int EightTapSmooth = 1;
- public const int EightTapSharp = 2;
- public const int SwitchableFilters = 3; /* Number of switchable filters */
- public const int Bilinear = 3;
- // The codec can operate in four possible inter prediction filter mode:
- // 8-tap, 8-tap-smooth, 8-tap-sharp, and switching between the three.
- public const int SwitchableFilterContexts = SwitchableFilters + 1;
- public const int Switchable = 4; /* Should be the last one */
- // Frame
- public const int RefsPerFrame = 3;
- public const int RefFramesLog2 = 3;
- public const int RefFrames = 1 << RefFramesLog2;
- // 1 scratch frame for the new frame, 3 for scaled references on the encoder.
- public const int FrameBuffers = RefFrames + 4;
- public const int FrameContextsLog2 = 2;
- public const int FrameContexts = 1 << FrameContextsLog2;
- public const int NumPingPongBuffers = 2;
- public const int Class0Bits = 1; /* bits at integer precision for class 0 */
- public const int Class0Size = 1 << Class0Bits;
- public const int MvInUseBits = 14;
- public const int MvUpp = (1 << MvInUseBits) - 1;
- public const int MvLow = -(1 << MvInUseBits);
- // Coefficient token alphabet
- public const int ZeroToken = 0; // 0 Extra Bits 0+0
- public const int OneToken = 1; // 1 Extra Bits 0+1
- public const int TwoToken = 2; // 2 Extra Bits 0+1
- public const int PivotNode = 2;
- public const int Cat1MinVal = 5;
- public const int Cat2MinVal = 7;
- public const int Cat3MinVal = 11;
- public const int Cat4MinVal = 19;
- public const int Cat5MinVal = 35;
- public const int Cat6MinVal = 67;
- public const int EobModelToken = 3;
- public const int SegmentAbsData = 1;
- public const int MaxSegments = 8;
- public const int PartitionTypes = (int)PartitionType.PartitionTypes;
- public const int PartitionPlOffset = 4; // Number of probability models per block size
- public const int PartitionContexts = 4 * PartitionPlOffset;
- public const int PlaneTypes = (int)PlaneType.PlaneTypes;
- public const int IntraModes = (int)PredictionMode.TmPred + 1;
- public const int InterModes = 1 + (int)PredictionMode.NewMv - (int)PredictionMode.NearestMv;
- public const int SkipContexts = 3;
- public const int InterModeContexts = 7;
- }
- }
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