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- using System;
- namespace Ryujinx.Graphics.Gpu.Image
- {
- /// <summary>
- /// Texture search flags, defines texture information comparison rules.
- /// </summary>
- [Flags]
- enum TextureSearchFlags
- {
- None = 0,
- IgnoreMs = 1 << 0,
- Strict = 1 << 1 | Sampler,
- Sampler = 1 << 2
- }
- }
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