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- using System.Collections.Generic;
- namespace Ryujinx.Graphics.Shader.StructuredIr
- {
- class StructuredProgramInfo
- {
- public List<StructuredFunction> Functions { get; }
- public HashSet<int> IAttributes { get; }
- public HashSet<int> OAttributes { get; }
- public HelperFunctionsMask HelperFunctionsMask { get; set; }
- public StructuredProgramInfo()
- {
- Functions = new List<StructuredFunction>();
- IAttributes = new HashSet<int>();
- OAttributes = new HashSet<int>();
- }
- }
- }
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