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- using Ryujinx.Common.Memory;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Input.Motion.CemuHook.Protocol
- {
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- public struct SharedResponse
- {
- public MessageType Type;
- public byte Slot;
- public SlotState State;
- public DeviceModelType ModelType;
- public ConnectionType ConnectionType;
- public Array6<byte> MacAddress;
- public BatteryStatus BatteryStatus;
- }
- public enum SlotState : byte
- {
- Disconnected,
- Reserved,
- Connected
- }
- public enum DeviceModelType : byte
- {
- None,
- PartialGyro,
- FullGyro
- }
- public enum ConnectionType : byte
- {
- None,
- USB,
- Bluetooth
- }
- public enum BatteryStatus : byte
- {
- NA,
- Dying,
- Low,
- Medium,
- High,
- Full,
- Charging,
- Charged
- }
- }
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